Hi, On Mon, Apr 24, 2023 at 1:22 AM Mel Gorman <mgorman@xxxxxxxxxxxxxxxxxxx> wrote: > > > @@ -1295,10 +1296,13 @@ static inline int folio_wait_bit_common(struct folio *folio, int bit_nr, > > /* Loop until we've been woken or interrupted */ > > flags = smp_load_acquire(&wait->flags); > > if (!(flags & WQ_FLAG_WOKEN)) { > > + if (!timeout) > > + break; > > + > > An io_schedule_timeout of 0 is valid so why the special handling? It's > negative timeouts that cause schedule_timeout() to complain. It's not expected that the caller passes in a timeout of 0 here. The test here actually handles the case that the previous call to io_schedule_timeout() returned 0. In my patch, after the call to io_schedule_timeout() we unconditionally "continue" and end up back at the top of the loop. The next time through the loop if we don't see the WOKEN flag then we'll check for the two "error" conditions (timeout or signal pending) and break for either of them. To make it clearer, I'll add this comment for the next version: /* Break if the last io_schedule_timeout() said no time left */