On Sat, 04 Mar 2023 01:14:21 +0100 Thomas Gleixner <tglx@xxxxxxxxxxxxx> > On Sat, Mar 04 2023 at 01:53, Schspa Shi wrote: > > Waiman Long <longman@xxxxxxxxxx> writes: > >>> diff --git a/include/linux/debugobjects.h b/include/linux/debugobjects.h > >>> index 32444686b6ff4..544a6111b97f6 100644 > >>> --- a/include/linux/debugobjects.h > >>> +++ b/include/linux/debugobjects.h > >>> @@ -30,6 +30,7 @@ struct debug_obj { > >>> enum debug_obj_state state; > >>> unsigned int astate; > >>> void *object; > >>> + bool is_static; > >>> const struct debug_obj_descr *descr; > >>> }; > >> > >> The patch looks reasonable. My main concern is the increase in size of the > >> debug_obj structure. It is an additional 8 bytes on 64-bit arches. How much will > >> we save performance-wise by caching it in the debug_obj. Alternatively, you may > >> pack it within the current size by, maybe, reducing the size of state. > >> > > > > Yes, we can change this to: > > > > struct debug_obj { > > struct hlist_node node; > > struct { > > enum debug_obj_state state : 31; > > bool is_static : 1; > > }; > > and thereby making debugobjects even more slower than it is right > now. Please check the resulting assembly code before proposing quick > "solutions". > > Thanks, > > tglx Add a debug flag to timer instead in order to make timer_is_static_object() depend no longer on TIMER_ENTRY_STATIC. Then it always gives the correct answer in every context. Hillf +++ y/include/linux/timer.h @@ -18,6 +18,10 @@ struct timer_list { void (*function)(struct timer_list *); u32 flags; +#ifdef CONFIG_DEBUG_OBJECTS_TIMERS + u32 is_static; +#define TIMER_IS_STATIC_MAGIC 0xFBFBBEEF +#endif #ifdef CONFIG_LOCKDEP struct lockdep_map lockdep_map; #endif @@ -73,6 +77,17 @@ struct timer_list { #define TIMER_TRACE_FLAGMASK (TIMER_MIGRATING | TIMER_DEFERRABLE | TIMER_PINNED | TIMER_IRQSAFE) + +#ifdef CONFIG_DEBUG_OBJECTS_TIMERS +#define __TIMER_INITIALIZER(_function, _flags) { \ + .entry = { .next = TIMER_ENTRY_STATIC }, \ + .function = (_function), \ + .flags = (_flags), \ + .is_static = TIMER_IS_STATIC_MAGIC, \ + __TIMER_LOCKDEP_MAP_INITIALIZER( \ + __FILE__ ":" __stringify(__LINE__)) \ + } +#else #define __TIMER_INITIALIZER(_function, _flags) { \ .entry = { .next = TIMER_ENTRY_STATIC }, \ .function = (_function), \ @@ -80,6 +95,7 @@ struct timer_list { __TIMER_LOCKDEP_MAP_INITIALIZER( \ __FILE__ ":" __stringify(__LINE__)) \ } +#endif /* CONFIG_DEBUG_OBJECTS_TIMERS */ #define DEFINE_TIMER(_name, _function) \ struct timer_list _name = \ +++ y/kernel/time/timer.c @@ -677,8 +677,7 @@ static bool timer_is_static_object(void { struct timer_list *timer = addr; - return (timer->entry.pprev == NULL && - timer->entry.next == TIMER_ENTRY_STATIC); + return timer->is_static == TIMER_IS_STATIC_MAGIC; } /* @@ -775,6 +774,7 @@ static const struct debug_obj_descr time static inline void debug_timer_init(struct timer_list *timer) { debug_object_init(timer, &timer_debug_descr); + timer->is_static = 0; } static inline void debug_timer_activate(struct timer_list *timer) @@ -804,6 +804,7 @@ void init_timer_on_stack_key(struct time { debug_object_init_on_stack(timer, &timer_debug_descr); do_init_timer(timer, func, flags, name, key); + timer->is_static = 0; } EXPORT_SYMBOL_GPL(init_timer_on_stack_key);