From: "Liam R. Howlett" <Liam.Howlett@xxxxxxxxxx> Add a function that will zero out the maple state struct and set some basic defaults. Signed-off-by: Liam R. Howlett <Liam.Howlett@xxxxxxxxxx> --- include/linux/maple_tree.h | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/include/linux/maple_tree.h b/include/linux/maple_tree.h index a7bf58fd7cc6..1fadb5f5978b 100644 --- a/include/linux/maple_tree.h +++ b/include/linux/maple_tree.h @@ -432,6 +432,7 @@ struct ma_wr_state { .min = 0, \ .max = ULONG_MAX, \ .alloc = NULL, \ + .mas_flags = 0, \ } #define MA_WR_STATE(name, ma_state, wr_entry) \ @@ -470,6 +471,16 @@ void *mas_next(struct ma_state *mas, unsigned long max); int mas_empty_area(struct ma_state *mas, unsigned long min, unsigned long max, unsigned long size); +static inline void mas_init(struct ma_state *mas, struct maple_tree *tree, + unsigned long addr) +{ + memset(mas, 0, sizeof(struct ma_state)); + mas->tree = tree; + mas->index = mas->last = addr; + mas->max = ULONG_MAX; + mas->node = MAS_START; +} + /* Checks if a mas has not found anything */ static inline bool mas_is_none(struct ma_state *mas) { -- 2.35.1