If mas->node is an MAS_START, there are three cases, and they all assign different values to mas->node and mas->offset. So there is no need to set them to a default value before updating. Update them directly to make them easier to understand and for better readability. Signed-off-by: Vernon Yang <vernon2gm@xxxxxxxxx> --- lib/maple_tree.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/lib/maple_tree.c b/lib/maple_tree.c index e7dde4a1d6cb..16cdcf309e97 100644 --- a/lib/maple_tree.c +++ b/lib/maple_tree.c @@ -1329,7 +1329,7 @@ static void mas_node_count(struct ma_state *mas, int count) * mas_start() - Sets up maple state for operations. * @mas: The maple state. * - * If mas->node == MAS_START, then set the min, max, depth, and offset to + * If mas->node == MAS_START, then set the min, max and depth to * defaults. * * Return: @@ -1343,22 +1343,22 @@ static inline struct maple_enode *mas_start(struct ma_state *mas) if (likely(mas_is_start(mas))) { struct maple_enode *root; - mas->node = MAS_NONE; mas->min = 0; mas->max = ULONG_MAX; mas->depth = 0; - mas->offset = 0; root = mas_root(mas); /* Tree with nodes */ if (likely(xa_is_node(root))) { mas->depth = 1; mas->node = mte_safe_root(root); + mas->offset = 0; return NULL; } /* empty tree */ if (unlikely(!root)) { + mas->node = MAS_NONE; mas->offset = MAPLE_NODE_SLOTS; return NULL; } -- 2.34.1