From: David <david.keisarschm@xxxxxxxxxxxxxxx> We changed the invocation of prandom_u32_state to get_random_u32. We also changed the freelist_init_state to struct instead of a union, since the rnd_state is not needed anymore - get_random_u32 maintains its own state. Signed-off-by: David <david.keisarschm@xxxxxxxxxxxxxxx> --- mm/slab.c | 20 ++++++++------------ 1 file changed, 8 insertions(+), 12 deletions(-) diff --git a/mm/slab.c b/mm/slab.c index ff71c5757..1476104f4 100644 --- a/mm/slab.c +++ b/mm/slab.c @@ -2360,20 +2360,17 @@ static void cache_init_objs_debug(struct kmem_cache *cachep, struct slab *slab) #ifdef CONFIG_SLAB_FREELIST_RANDOM /* Hold information during a freelist initialization */ -union freelist_init_state { - struct { - unsigned int pos; - unsigned int *list; - unsigned int count; - }; - struct rnd_state rnd_state; +struct freelist_init_state { + unsigned int pos; + unsigned int *list; + unsigned int count; }; /* * Initialize the state based on the randomization method available. * return true if the pre-computed list is available, false otherwise. */ -static bool freelist_state_initialize(union freelist_init_state *state, +static bool freelist_state_initialize(struct freelist_init_state *state, struct kmem_cache *cachep, unsigned int count) { @@ -2385,7 +2382,6 @@ static bool freelist_state_initialize(union freelist_init_state *state, /* Use a random state if the pre-computed list is not available */ if (!cachep->random_seq) { - prandom_seed_state(&state->rnd_state, rand); ret = false; } else { state->list = cachep->random_seq; @@ -2397,7 +2393,7 @@ static bool freelist_state_initialize(union freelist_init_state *state, } /* Get the next entry on the list and randomize it using a random shift */ -static freelist_idx_t next_random_slot(union freelist_init_state *state) +static freelist_idx_t next_random_slot(struct freelist_init_state *state) { if (state->pos >= state->count) state->pos = 0; @@ -2418,7 +2414,7 @@ static void swap_free_obj(struct slab *slab, unsigned int a, unsigned int b) static bool shuffle_freelist(struct kmem_cache *cachep, struct slab *slab) { unsigned int objfreelist = 0, i, rand, count = cachep->num; - union freelist_init_state state; + struct freelist_init_state state; bool precomputed; if (count < 2) @@ -2447,7 +2443,7 @@ static bool shuffle_freelist(struct kmem_cache *cachep, struct slab *slab) /* Fisher-Yates shuffle */ for (i = count - 1; i > 0; i--) { - rand = predictable_rng_prandom_u32_state(&state.rnd_state); + rand = get_random_u32(); rand %= (i + 1); swap_free_obj(slab, i, rand); } -- 2.38.0