* Dan Carpenter <dan.carpenter@xxxxxxxxxx> [221027 03:43]: > On Wed, Oct 26, 2022 at 02:23:19PM +0000, Liam Howlett wrote: > > * Lukas Bulwahn <lukas.bulwahn@xxxxxxxxx> [221026 08:01]: > > > Dear maple-tree authors, dear Liam, dear Matthew, > > > > > > there are some Dead Stores that clang-analyzer reports: > > > > > > lib/maple_tree.c:2906:2: warning: Value stored to 'last' is never read [clang-analyzer-deadcode.DeadStores] > > > lib/maple_tree.c:2907:2: warning: Value stored to 'prev_min' is never read [clang-analyzer-deadcode.DeadStores] > > > > > > I addressed these two cases, which were most obvious and clear to fix; > > > see patch of this one-element series. > > > > > > Further, clang-analyzer reports more, which I did not address: > > > > > > lib/maple_tree.c:332:2: warning: Value stored to 'node' is never read [clang-analyzer-deadcode.DeadStores] > > > lib/maple_tree.c:337:2: warning: Value stored to 'node' is never read [clang-analyzer-deadcode.DeadStores] > > > > > > Unclear to me if the tool is wrong or right in its analysis here for the two functions above. > > > > The tool is correct but these aren't going anywhere. They are compiled > > out and are needed for the future. > > > > lib/maple_tree.c ~line 302: /* Bit 1 indicates the root is a node */ #define MAPLE_ROOT_NODE 0x02 /* maple_type stored bit 3-6 */ #define MAPLE_ENODE_TYPE_SHIFT 0x03 /* Bit 2 means a NULL somewhere below */ #define MAPLE_ENODE_NULL 0x04 > 330 static inline void mte_set_full(const struct maple_enode *node) > 331 { > 332 node = (void *)((unsigned long)node & ~MAPLE_ENODE_NULL); > 333 } > 334 > 335 static inline void mte_clear_full(const struct maple_enode *node) > 336 { > 337 node = (void *)((unsigned long)node | MAPLE_ENODE_NULL); > 338 } Looking at the code.... the analysis is correct and these need to be fixed. Thanks Dan & Lukas. > > That code is really puzzling... How far into the future before it starts > making sense? If you want to know details like this, you can look at the comments in the header and c file - that's where the development information resides. Information about a node is encoded in the last bits of that nodes pointer - since they are aligned we can use a mask to restore the pointer. Internally I refer to nodes with encoded information as maple_enodes. This part is to do with finding out if there is a free index within the range the node holds. Think about searching for the next available index for a unique identifier. Thanks, Liam