On 9/20/22 12:21, Alexander Atanasov wrote: > On 20.09.22 12:29, Vlastimil Babka wrote: >> On 9/20/22 11:17, Alexander Atanasov wrote: >>> Hello, >>> >>> On 20.09.22 11:42, Vlastimil Babka wrote: >>>>> +static ssize_t failslab_store(struct kmem_cache *s, const char *buf, >>>>> + size_t length) >>>>> +{ >>>>> + if (s->refcount > 1) >>>>> + return -EINVAL; >>>>> + >>>>> + s->flags &= ~SLAB_FAILSLAB; >>>>> + if (buf[0] == '1') >>>>> + s->flags |= SLAB_FAILSLAB; >>>> >>>> Could we at least use a temporary variable to set up the final value and >>>> then do a WRITE_ONCE() to s->flags, so the compiler is not allowed to do >>>> some funky stuff? Assuming this is really the only place where we modify >>>> s->flags during runtime, so we can't miss other updates due to RMW. >>> >>> Since it is set or clear - instead of temporary variable and potentially two >>> writes and RMW issues i would suggest this: >>> + if (buf[0] == '1') >>> + s->flags |= SLAB_FAILSLAB; >>> + else >>> + s->flags &= ~SLAB_FAILSLAB; >> >> This way also has RMW issues, and also the compiler is allowed to >> temporarily modify s->flags any way it likes; with WRITE_ONCE() it can't. > > Okay, so the safest way is this? > > if (buf[0] == '1') > WRITE_ONCE(s->flags, READ_ONCE(s->flags) | SLAB_FAILSLAB); > else > WRITE_ONCE(s->flags, READ_ONCE(s->flags) & ~SLAB_FAILSLAB); Yeah, that would work. Given we are the only writer, we shouldn't even need a READ_ONCE. > It got me thinking how many places would break if the compiler > starts to temporariliy modify the flags - i hope it never does. That's likely true as well. But the macros have been introduced for this purpose AFAIK.