Re: [PATCH] ipc/msg.c: mitigate the lock contention with percpu counter

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On 9/7/2022 2:44 AM, Tim Chen wrote:
On Fri, 2022-09-02 at 09:27 -0700, Shakeel Butt wrote:
On Fri, Sep 2, 2022 at 12:04 AM Jiebin Sun <jiebin.sun@xxxxxxxxx> wrote:
The msg_bytes and msg_hdrs atomic counters are frequently
updated when IPC msg queue is in heavy use, causing heavy
cache bounce and overhead. Change them to percpu_counters
greatly improve the performance. Since there is one unique
ipc namespace, additional memory cost is minimal. Reading
of the count done in msgctl call, which is infrequent. So
the need to sum up the counts in each CPU is infrequent.

Apply the patch and test the pts/stress-ng-1.4.0
-- system v message passing (160 threads).

Score gain: 3.38x

CPU: ICX 8380 x 2 sockets
Core number: 40 x 2 physical cores
Benchmark: pts/stress-ng-1.4.0
-- system v message passing (160 threads)

Signed-off-by: Jiebin Sun <jiebin.sun@xxxxxxxxx>
[...]
+void percpu_counter_add_local(struct percpu_counter *fbc, s64 amount)
+{
+       this_cpu_add(*fbc->counters, amount);
+}
+EXPORT_SYMBOL(percpu_counter_add_local);
Why not percpu_counter_add()? This may drift the fbc->count more than
batch*nr_cpus. I am assuming that is not the issue for you as you
always do an expensive sum in the slow path. As Andrew asked, this
should be a separate patch.
In the IPC case, the read is always done with the accurate read using
percpu_counter_sum() gathering all the counts and
never with percpu_counter_read() that only read global count.
So Jiebin was not worry about accuracy.

However, the counter is s64 and the local per cpu counter is S32.
So the counter size has shrunk if we only keep the count in local per
cpu counter, which can overflow a lot sooner and is not okay.

Jiebin, can you try to use percpu_counter_add_batch, but using a large
batch size.  That should achieve what you want without needing
to create a percpu_counter_add_local() function, and also the overflow
problem.

Tim

I have sent out the patch v4 which use percpu_counter_add_batch. If we use
a tuned large batch size (1024), the performance gain is 3.17x (patch v4)
vs 3.38x (patch v3) previously in stress-ng -- message. It still has
significant performance improvement and also good balance between
performance gain and overflow issue.

Jiebin






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