On Mon 05-09-22 11:03:35, Suren Baghdasaryan wrote: > On Mon, Sep 5, 2022 at 1:12 AM Michal Hocko <mhocko@xxxxxxxx> wrote: > > > > On Sun 04-09-22 18:32:58, Suren Baghdasaryan wrote: > > > On Thu, Sep 1, 2022 at 12:15 PM Michal Hocko <mhocko@xxxxxxxx> wrote: > > [...] > > > > Yes, tracking back the call trace would be really needed. The question > > > > is whether this is really prohibitively expensive. How much overhead are > > > > we talking about? There is no free lunch here, really. You either have > > > > the overhead during runtime when the feature is used or on the source > > > > code level for all the future development (with a maze of macros and > > > > wrappers). > > > > > > As promised, I profiled a simple code that repeatedly makes 10 > > > allocations/frees in a loop and measured overheads of code tagging, > > > call stack capturing and tracing+BPF for page and slab allocations. > > > Summary: > > > > > > Page allocations (overheads are compared to get_free_pages() duration): > > > 6.8% Codetag counter manipulations (__lazy_percpu_counter_add + __alloc_tag_add) > > > 8.8% lookup_page_ext > > > 1237% call stack capture > > > 139% tracepoint with attached empty BPF program > > > > Yes, I am not surprised that the call stack capturing is really > > expensive comparing to the allocator fast path (which is really highly > > optimized and I suspect that with 10 allocation/free loop you mostly get > > your memory from the pcp lists). Is this overhead still _that_ visible > > for somehow less microoptimized workloads which have to take slow paths > > as well? > > Correct, it's a comparison with the allocation fast path, so in a > sense represents the worst case scenario. However at the same time the > measurements are fair because they measure the overheads against the > same meaningful baseline, therefore can be used for comparison. Yes, I am not saying it is an unfair comparision. It is just not a particularly practical one for real life situations. So I am not sure you can draw many conclusions from that. Or let me put it differently. There is not real point comparing the code tagging and stack unwiding approaches because the later is simply more complex because it collects more state. The main question is whether that additional state collection is too expensive to be practically used. > > Also what kind of stack unwinder is configured (I guess ORC)? This is > > not my area but from what I remember the unwinder overhead varies > > between ORC and FP. > > I used whatever is default and didn't try other mechanisms. Don't > think the difference would be orders of magnitude better though. > > > > > And just to make it clear. I do realize that an overhead from the stack > > unwinding is unavoidable. And code tagging would logically have lower > > overhead as it performs much less work. But the main point is whether > > our existing stack unwiding approach is really prohibitively expensive > > to be used for debugging purposes on production systems. I might > > misremember but I recall people having bigger concerns with page_owner > > memory footprint than the actual stack unwinder overhead. > > That's one of those questions which are very difficult to answer (if > even possible) because that would depend on the use scenario. If the > workload allocates frequently then adding the overhead will likely > affect it, otherwise might not be even noticeable. In general, in > pre-production testing we try to minimize the difference in > performance and memory profiles between the software we are testing > and the production one. From that point of view, the smaller the > overhead, the better. I know it's kinda obvious but unfortunately I > have no better answer to that question. This is clear but it doesn't really tell whether the existing tooling is unusable for _your_ or any specific scenarios. Because when we are talking about adding quite a lot of code and make our allocators APIs more complicated to track the state then we should carefully weigh the benefit and the cost. As replied to other email I am really skeptical this patchset is at the final stage and the more allocators get covered the more code we have to maintain. So there must be a very strong reason to add it. > For the memory overhead, in my early internal proposal with assumption > of 10000 instrumented allocation call sites, I've made some > calculations for an 8GB 8-core system (quite typical for Android) and > ended up with the following: > > per-cpu counters atomic counters > page_ext references 16MB 16MB > slab object references 10.5MB 10.5MB > alloc_tags 900KB 312KB > Total memory overhead 27.4MB 26.8MB I do not really think this is all that interesting because the major memory overhead contributors (page_ext and objcg are going to be there with other approaches that want to match alloc and free as that clearly requires to store the allocator objects somewhere). > so, about 0.34% of the total memory. Our implementation has changed > since then and the number might not be completely correct but it > should be in the ballpark. > I just checked the number of instrumented calls that we currently have > in the 6.0-rc3 built with defconfig and it's 165 page allocation and > 2684 slab allocation sites. I readily accept that we are probably > missing some allocations and additional modules can also contribute to > these numbers but my guess it's still less than 10000 that I used in > my calculations. yes, in the current implementation you are missing most indirect users of the page allocator as stated elsewhere so the usefulness can be really limited. A better coverege will not increase the memory consumption much but it will add an additional maintenance burden that will scale with different usecases. -- Michal Hocko SUSE Labs