Jason Gunthorpe <jgg@xxxxxxxxxx> writes: > On Tue, Aug 16, 2022 at 03:29:20PM +1000, Alistair Popple wrote: > >> >> +static long check_and_migrate_movable_pages(unsigned long nr_pages, >> >> + struct page **pages) >> >> +{ >> >> + int ret; >> >> + unsigned long collected; >> >> + LIST_HEAD(movable_page_list); >> >> + >> >> + collected = collect_longterm_unpinnable_pages(&movable_page_list, nr_pages, pages); >> >> + if (!collected) >> >> + return 0; >> >> + >> >> + ret = migrate_longterm_unpinnable_pages(&movable_page_list, nr_pages, pages); >> >> + if (!ret) >> >> + return -EAGAIN; >> >> + else >> >> + return ret; >> > >> > I would drop the else path and just return zero >> >> Unless I've misunderstood you I don't think that's correct though. >> check_and_migrate_movable_pages() needs to return one of 3 conditions: >> >> - 0: All pages are in the correct zone and are still pinned (ie. "success"). >> - -EAGAIN: Some pages were migrated, all pages need re-pinning. >> - errno: Migration failed, pins were dropped and PUP should fail. >> >> John's suggested comment update spells this out more clearly. > > But that is not what it does.. > > if (!ret) == if (ret != 0) Huh? Unless I'm misinterpretting you or am really behind on coffee if (!ret) is equivalent to if (ret == 0), not if (ret != 0). Ie: if (ret == 0) return -EAGAIN; else return !0; Thus we will never return 0 from the above snippet. > return -EAGAIN > thus ret == 0 > return ret == return 0 > > Jason