On Tue, May 10, 2022 at 5:10 AM Aneesh Kumar K V <aneesh.kumar@xxxxxxxxxxxxx> wrote: > > On 5/10/22 3:29 PM, Hesham Almatary wrote: > > Hello Yang, > > > > On 5/10/2022 4:24 AM, Yang Shi wrote: > >> On Mon, May 9, 2022 at 7:32 AM Hesham Almatary > >> <hesham.almatary@xxxxxxxxxx> wrote: > > > ... > > >>> > >>> node 0 has a CPU and DDR memory in tier 0, node 1 has GPU and DDR memory > >>> in tier 0, > >>> node 2 has NVMM memory in tier 1, node 3 has some sort of bigger memory > >>> (could be a bigger DDR or something) in tier 2. The distances are as > >>> follows: > >>> > >>> -------------- -------------- > >>> | Node 0 | | Node 1 | > >>> | ------- | | ------- | > >>> | | DDR | | | | DDR | | > >>> | ------- | | ------- | > >>> | | | | > >>> -------------- -------------- > >>> | 20 | 120 | > >>> v v | > >>> ---------------------------- | > >>> | Node 2 PMEM | | 100 > >>> ---------------------------- | > >>> | 100 | > >>> v v > >>> -------------------------------------- > >>> | Node 3 Large mem | > >>> -------------------------------------- > >>> > >>> node distances: > >>> node 0 1 2 3 > >>> 0 10 20 20 120 > >>> 1 20 10 120 100 > >>> 2 20 120 10 100 > >>> 3 120 100 100 10 > >>> > >>> /sys/devices/system/node/memory_tiers > >>> 0-1 > >>> 2 > >>> 3 > >>> > >>> N_TOPTIER_MEMORY: 0-1 > >>> > >>> > >>> In this case, we want to be able to "skip" the demotion path from Node 1 > >>> to Node 2, > >>> > >>> and make demotion go directely to Node 3 as it is closer, distance wise. > >>> How can > >>> > >>> we accommodate this scenario (or at least not rule it out as future > >>> work) with the > >>> > >>> current RFC? > >> If I remember correctly NUMA distance is hardcoded in SLIT by the > >> firmware, it is supposed to reflect the latency. So I suppose it is > >> the firmware's responsibility to have correct information. And the RFC > >> assumes higher tier memory has better performance than lower tier > >> memory (latency, bandwidth, throughput, etc), so it sounds like a > >> buggy firmware to have lower tier memory with shorter distance than > >> higher tier memory IMHO. > > > > You are correct if you're assuming the topology is all hierarchically > > > > symmetric, but unfortuantely, in real hardware (e.g., my example above) > > > > it is not. The distance/latency between two nodes in the same tier > > > > and a third node, is different. The firmware still provides the correct > > > > latency, but putting a node in a tier is up to the kernel/user, and > > > > is relative: e.g., Node 3 could belong to tier 1 from Node 1's > > > > perspective, but to tier 2 from Node 0's. > > > > > > A more detailed example (building on my previous one) is when having > > > > the GPU connected to a switch: > > > > ---------------------------- > > | Node 2 PMEM | > > ---------------------------- > > ^ > > | > > -------------- -------------- > > | Node 0 | | Node 1 | > > | ------- | | ------- | > > | | DDR | | | | DDR | | > > | ------- | | ------- | > > | CPU | | GPU | > > -------------- -------------- > > | | > > v v > > ---------------------------- > > | Switch | > > ---------------------------- > > | > > v > > -------------------------------------- > > | Node 3 Large mem | > > -------------------------------------- > > > > Here, demoting from Node 1 to Node 3 directly would be faster as > > > > it only has to go through one hub, compared to demoting from Node 1 > > > > to Node 2, where it goes through two hubs. I hope that example > > > > clarifies things a little bit. > > > > Alistair mentioned that we want to consider GPU memory to be expensive > and want to demote from GPU to regular DRAM. In that case for the above > case we should end up with > > > tier 0 - > Node3 > tier 1 -> Node0, Node1 > tier 2 -> Node2 > > Hence > > node 0: allowed=2 > node 1: allowed=2 > node 2: allowed = empty > node 3: allowed = 0-1 , based on fallback order 1, 0 If we have 3 tiers as defined above, then we'd better to have: node 0: allowed = 2 node 1: allowed = 2 node 2: allowed = empty node 3: allowed = 0-2, based on fallback order: 1,0,2 The firmware should provide the node distance values to reflect that PMEM is slowest and should have the largest distance away from node 3. > -aneesh > >