On Fri, Feb 18, 2022 at 7:34 AM Christoph Hellwig <hch@xxxxxx> wrote: > > > +#include <asm-generic/access_ok.h> > > Instead of the asm-generic games, shouldn't we just define access_ok in > <linux/uaccess.h> if not already defined by the architecture? I tried, but couldn't actually make it work because asm/uaccess.h tends to contain inline functions that rely on access_ok(). It could work once we move all the high-level functions into linux/uaccess.h, but that would likely require another long patch series. One option that can work is to require architectures to have an asm/access_ok.h header that gets included by linux/uaccess.h. On most architectures, that would be redirected to asm-generic/access_ok.h, as only ia64, x86, arm64 and um need to override the definition. Arnd