On Sun, Dec 5, 2021 at 7:12 PM Huang Ying <ying.huang@xxxxxxxxx> wrote: > > Now, node_demotion and next_demtion_node() is placed between > __unmap_and_move() and unmap_and_move(). This hurts the code > readability. So, move it to near its user in the file. There's no > any functionality change in this patch. Reviewed-by: Yang Shi <shy828301@xxxxxxxxx> > > Signed-off-by: "Huang, Ying" <ying.huang@xxxxxxxxx> > Cc: Dave Hansen <dave.hansen@xxxxxxxxxxxxxxx> > Cc: Yang Shi <shy828301@xxxxxxxxx> > Cc: Zi Yan <ziy@xxxxxxxxxx> > Cc: Oscar Salvador <osalvador@xxxxxxx> > Cc: Michal Hocko <mhocko@xxxxxxxx> > Cc: Wei Xu <weixugc@xxxxxxxxxx> > Cc: David Rientjes <rientjes@xxxxxxxxxx> > Cc: Dan Williams <dan.j.williams@xxxxxxxxx> > Cc: David Hildenbrand <david@xxxxxxxxxx> > Cc: Greg Thelen <gthelen@xxxxxxxxxx> > Cc: Keith Busch <kbusch@xxxxxxxxxx> > Cc: Yang Shi <yang.shi@xxxxxxxxxxxxxxxxx> > Cc: Baolin Wang <baolin.wang@xxxxxxxxxxxxxxxxx> > --- > mm/migrate.c | 265 +++++++++++++++++++++++++-------------------------- > 1 file changed, 132 insertions(+), 133 deletions(-) > > diff --git a/mm/migrate.c b/mm/migrate.c > index c503ef1f4360..d487a399253b 100644 > --- a/mm/migrate.c > +++ b/mm/migrate.c > @@ -1083,139 +1083,6 @@ static int __unmap_and_move(struct page *page, struct page *newpage, > return rc; > } > > - > -/* > - * node_demotion[] example: > - * > - * Consider a system with two sockets. Each socket has > - * three classes of memory attached: fast, medium and slow. > - * Each memory class is placed in its own NUMA node. The > - * CPUs are placed in the node with the "fast" memory. The > - * 6 NUMA nodes (0-5) might be split among the sockets like > - * this: > - * > - * Socket A: 0, 1, 2 > - * Socket B: 3, 4, 5 > - * > - * When Node 0 fills up, its memory should be migrated to > - * Node 1. When Node 1 fills up, it should be migrated to > - * Node 2. The migration path start on the nodes with the > - * processors (since allocations default to this node) and > - * fast memory, progress through medium and end with the > - * slow memory: > - * > - * 0 -> 1 -> 2 -> stop > - * 3 -> 4 -> 5 -> stop > - * > - * This is represented in the node_demotion[] like this: > - * > - * { nr=1, nodes[0]=1 }, // Node 0 migrates to 1 > - * { nr=1, nodes[0]=2 }, // Node 1 migrates to 2 > - * { nr=0, nodes[0]=-1 }, // Node 2 does not migrate > - * { nr=1, nodes[0]=4 }, // Node 3 migrates to 4 > - * { nr=1, nodes[0]=5 }, // Node 4 migrates to 5 > - * { nr=0, nodes[0]=-1 }, // Node 5 does not migrate > - * > - * Moreover some systems may have multiple slow memory nodes. > - * Suppose a system has one socket with 3 memory nodes, node 0 > - * is fast memory type, and node 1/2 both are slow memory > - * type, and the distance between fast memory node and slow > - * memory node is same. So the migration path should be: > - * > - * 0 -> 1/2 -> stop > - * > - * This is represented in the node_demotion[] like this: > - * { nr=2, {nodes[0]=1, nodes[1]=2} }, // Node 0 migrates to node 1 and node 2 > - * { nr=0, nodes[0]=-1, }, // Node 1 dose not migrate > - * { nr=0, nodes[0]=-1, }, // Node 2 does not migrate > - */ > - > -/* > - * Writes to this array occur without locking. Cycles are > - * not allowed: Node X demotes to Y which demotes to X... > - * > - * If multiple reads are performed, a single rcu_read_lock() > - * must be held over all reads to ensure that no cycles are > - * observed. > - */ > -#define DEFAULT_DEMOTION_TARGET_NODES 15 > - > -#if MAX_NUMNODES < DEFAULT_DEMOTION_TARGET_NODES > -#define DEMOTION_TARGET_NODES (MAX_NUMNODES - 1) > -#else > -#define DEMOTION_TARGET_NODES DEFAULT_DEMOTION_TARGET_NODES > -#endif > - > -struct demotion_nodes { > - unsigned short nr; > - short nodes[DEMOTION_TARGET_NODES]; > -}; > - > -static struct demotion_nodes *node_demotion __read_mostly; > - > -/** > - * next_demotion_node() - Get the next node in the demotion path > - * @node: The starting node to lookup the next node > - * > - * Return: node id for next memory node in the demotion path hierarchy > - * from @node; NUMA_NO_NODE if @node is terminal. This does not keep > - * @node online or guarantee that it *continues* to be the next demotion > - * target. > - */ > -int next_demotion_node(int node) > -{ > - struct demotion_nodes *nd; > - unsigned short target_nr, index; > - int target; > - > - if (!node_demotion) > - return NUMA_NO_NODE; > - > - nd = &node_demotion[node]; > - > - /* > - * node_demotion[] is updated without excluding this > - * function from running. RCU doesn't provide any > - * compiler barriers, so the READ_ONCE() is required > - * to avoid compiler reordering or read merging. > - * > - * Make sure to use RCU over entire code blocks if > - * node_demotion[] reads need to be consistent. > - */ > - rcu_read_lock(); > - target_nr = READ_ONCE(nd->nr); > - > - switch (target_nr) { > - case 0: > - target = NUMA_NO_NODE; > - goto out; > - case 1: > - index = 0; > - break; > - default: > - /* > - * If there are multiple target nodes, just select one > - * target node randomly. > - * > - * In addition, we can also use round-robin to select > - * target node, but we should introduce another variable > - * for node_demotion[] to record last selected target node, > - * that may cause cache ping-pong due to the changing of > - * last target node. Or introducing per-cpu data to avoid > - * caching issue, which seems more complicated. So selecting > - * target node randomly seems better until now. > - */ > - index = get_random_int() % target_nr; > - break; > - } > - > - target = READ_ONCE(nd->nodes[index]); > - > -out: > - rcu_read_unlock(); > - return target; > -} > - > /* > * Obtain the lock on page, remove all ptes and migrate the page > * to the newly allocated page in newpage. > @@ -3035,6 +2902,138 @@ void migrate_vma_finalize(struct migrate_vma *migrate) > EXPORT_SYMBOL(migrate_vma_finalize); > #endif /* CONFIG_DEVICE_PRIVATE */ > > +/* > + * node_demotion[] example: > + * > + * Consider a system with two sockets. Each socket has > + * three classes of memory attached: fast, medium and slow. > + * Each memory class is placed in its own NUMA node. The > + * CPUs are placed in the node with the "fast" memory. The > + * 6 NUMA nodes (0-5) might be split among the sockets like > + * this: > + * > + * Socket A: 0, 1, 2 > + * Socket B: 3, 4, 5 > + * > + * When Node 0 fills up, its memory should be migrated to > + * Node 1. When Node 1 fills up, it should be migrated to > + * Node 2. The migration path start on the nodes with the > + * processors (since allocations default to this node) and > + * fast memory, progress through medium and end with the > + * slow memory: > + * > + * 0 -> 1 -> 2 -> stop > + * 3 -> 4 -> 5 -> stop > + * > + * This is represented in the node_demotion[] like this: > + * > + * { nr=1, nodes[0]=1 }, // Node 0 migrates to 1 > + * { nr=1, nodes[0]=2 }, // Node 1 migrates to 2 > + * { nr=0, nodes[0]=-1 }, // Node 2 does not migrate > + * { nr=1, nodes[0]=4 }, // Node 3 migrates to 4 > + * { nr=1, nodes[0]=5 }, // Node 4 migrates to 5 > + * { nr=0, nodes[0]=-1 }, // Node 5 does not migrate > + * > + * Moreover some systems may have multiple slow memory nodes. > + * Suppose a system has one socket with 3 memory nodes, node 0 > + * is fast memory type, and node 1/2 both are slow memory > + * type, and the distance between fast memory node and slow > + * memory node is same. So the migration path should be: > + * > + * 0 -> 1/2 -> stop > + * > + * This is represented in the node_demotion[] like this: > + * { nr=2, {nodes[0]=1, nodes[1]=2} }, // Node 0 migrates to node 1 and node 2 > + * { nr=0, nodes[0]=-1, }, // Node 1 dose not migrate > + * { nr=0, nodes[0]=-1, }, // Node 2 does not migrate > + */ > + > +/* > + * Writes to this array occur without locking. Cycles are > + * not allowed: Node X demotes to Y which demotes to X... > + * > + * If multiple reads are performed, a single rcu_read_lock() > + * must be held over all reads to ensure that no cycles are > + * observed. > + */ > +#define DEFAULT_DEMOTION_TARGET_NODES 15 > + > +#if MAX_NUMNODES < DEFAULT_DEMOTION_TARGET_NODES > +#define DEMOTION_TARGET_NODES (MAX_NUMNODES - 1) > +#else > +#define DEMOTION_TARGET_NODES DEFAULT_DEMOTION_TARGET_NODES > +#endif > + > +struct demotion_nodes { > + unsigned short nr; > + short nodes[DEMOTION_TARGET_NODES]; > +}; > + > +static struct demotion_nodes *node_demotion __read_mostly; > + > +/** > + * next_demotion_node() - Get the next node in the demotion path > + * @node: The starting node to lookup the next node > + * > + * Return: node id for next memory node in the demotion path hierarchy > + * from @node; NUMA_NO_NODE if @node is terminal. This does not keep > + * @node online or guarantee that it *continues* to be the next demotion > + * target. > + */ > +int next_demotion_node(int node) > +{ > + struct demotion_nodes *nd; > + unsigned short target_nr, index; > + int target; > + > + if (!node_demotion) > + return NUMA_NO_NODE; > + > + nd = &node_demotion[node]; > + > + /* > + * node_demotion[] is updated without excluding this > + * function from running. RCU doesn't provide any > + * compiler barriers, so the READ_ONCE() is required > + * to avoid compiler reordering or read merging. > + * > + * Make sure to use RCU over entire code blocks if > + * node_demotion[] reads need to be consistent. > + */ > + rcu_read_lock(); > + target_nr = READ_ONCE(nd->nr); > + > + switch (target_nr) { > + case 0: > + target = NUMA_NO_NODE; > + goto out; > + case 1: > + index = 0; > + break; > + default: > + /* > + * If there are multiple target nodes, just select one > + * target node randomly. > + * > + * In addition, we can also use round-robin to select > + * target node, but we should introduce another variable > + * for node_demotion[] to record last selected target node, > + * that may cause cache ping-pong due to the changing of > + * last target node. Or introducing per-cpu data to avoid > + * caching issue, which seems more complicated. So selecting > + * target node randomly seems better until now. > + */ > + index = get_random_int() % target_nr; > + break; > + } > + > + target = READ_ONCE(nd->nodes[index]); > + > +out: > + rcu_read_unlock(); > + return target; > +} > + > #if defined(CONFIG_HOTPLUG_CPU) > /* Disable reclaim-based migration. */ > static void __disable_all_migrate_targets(void) > -- > 2.30.2 >