Baolin Wang <baolin.wang@xxxxxxxxxxxxxxxxx> writes: > On 2021/11/10 16:51, Huang, Ying writes: >> Baolin Wang <baolin.wang@xxxxxxxxxxxxxxxxx> writes: >> >>> We have some machines with multiple memory types like below, which >>> have one fast (DRAM) memory node and two slow (persistent memory) memory >>> nodes. According to current node demotion, if node 0 fills up, >> ~~~~~~~~~~~~~ >> node demotion policy? > > Yes, will fix in next version. > >> >>> its memory should be migrated to node 1, when node 1 fills up, its >>> memory will be migrated to node 2: node 0 -> node 1 -> node 2 ->stop. >>> >>> But this is not efficient and suitbale memory migration route >>> for our machine with multiple slow memory nodes. Since the distance >>> between node 0 to node 1 and node 0 to node 2 is equal, and memory >>> migration between slow memory nodes will increase persistent memory >>> bandwidth greatly, which will hurt the whole system's performance. >>> >>> Thus for this case, we can treat the slow memory node 1 and node 2 >>> as a whole slow memory region, and we should migrate memory from >>> node 0 to node 1 and node 2 if node 0 fills up. >>> >>> This patch changes the node_demotion data structure to support multiple >>> target nodes, and establishes the migration path to support multiple >>> target nodes with validating if the node distance is the best or not. >>> >>> available: 3 nodes (0-2) >>> node 0 cpus: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 >>> node 0 size: 62153 MB >>> node 0 free: 55135 MB >>> node 1 cpus: >>> node 1 size: 127007 MB >>> node 1 free: 126930 MB >>> node 2 cpus: >>> node 2 size: 126968 MB >>> node 2 free: 126878 MB >>> node distances: >>> node 0 1 2 >>> 0: 10 20 20 >>> 1: 20 10 20 >>> 2: 20 20 10 >>> >>> Signed-off-by: Baolin Wang <baolin.wang@xxxxxxxxxxxxxxxxx> >>> --- >>> Changes from RFC v2: >>> - Change to 'short' type for target nodes array. >>> - Remove nodemask instead selecting target node directly. >>> - Add WARN_ONCE() if the target nodes exceed the maximum value. >>> >>> Changes from RFC v1: >>> - Re-define the node_demotion structure. >>> - Set up multiple target nodes by validating the node distance. >>> - Add more comments. >>> --- >>> mm/migrate.c | 138 +++++++++++++++++++++++++++++++++++++++++++---------------- >>> 1 file changed, 102 insertions(+), 36 deletions(-) >>> >>> diff --git a/mm/migrate.c b/mm/migrate.c >>> index cf25b00..7f1d745 100644 >>> --- a/mm/migrate.c >>> +++ b/mm/migrate.c >>> @@ -50,6 +50,7 @@ >>> #include <linux/ptrace.h> >>> #include <linux/oom.h> >>> #include <linux/memory.h> >>> +#include <linux/random.h> >>> #include <asm/tlbflush.h> >>> @@ -1119,12 +1120,25 @@ static int __unmap_and_move(struct page >>> *page, struct page *newpage, >>> * >>> * This is represented in the node_demotion[] like this: >>> * >>> - * { 1, // Node 0 migrates to 1 >>> - * 2, // Node 1 migrates to 2 >>> - * -1, // Node 2 does not migrate >>> - * 4, // Node 3 migrates to 4 >>> - * 5, // Node 4 migrates to 5 >>> - * -1} // Node 5 does not migrate >>> + * { nr=1, nodes[0]=1 }, // Node 0 migrates to 1 >>> + * { nr=1, nodes[0]=2 }, // Node 1 migrates to 2 >>> + * { nr=0, nodes[0]=-1 }, // Node 2 does not migrate >>> + * { nr=1, nodes[0]=4 }, // Node 3 migrates to 4 >>> + * { nr=1, nodes[0]=5 }, // Node 4 migrates to 5 >>> + * { nr=0, nodes[0]=-1} // Node 5 does not migrate >>> + * >>> + * Moreover some systems may have multiple same class memory >>> + * types. Suppose a system has one socket with 3 memory nodes, >> s/same class memory types/slow memory nodes/ >> ? >> We don't support multiple fast memory types, right? > > Until now we have no machines with multiple fast memory types. OK, I > will change the words. > >> >>> + * node 0 is fast memory type, and node 1/2 both are slow memory >>> + * type, and the distance between fast memory node and slow >>> + * memory node is same. So the migration path should be: >>> + * >>> + * 0 -> 1/2 -> stop >>> + * >>> + * This is represented in the node_demotion[] like this: >>> + * { nr=2, {nodes[0]=1, nodes[1]=2} }, // Node 0 migrates to node 1 and node 2 >>> + * { nr=0, nodes[0]=-1, }, // Node 1 dose not migrate >>> + * { nr=0, nodes[0]=-1, }, // Node 2 does not migrate >>> */ >>> /* >>> @@ -1135,8 +1149,13 @@ static int __unmap_and_move(struct page *page, struct page *newpage, >>> * must be held over all reads to ensure that no cycles are >>> * observed. >>> */ >>> -static int node_demotion[MAX_NUMNODES] __read_mostly = >>> - {[0 ... MAX_NUMNODES - 1] = NUMA_NO_NODE}; >>> +#define DEMOTION_TARGET_NODES 15 >>> +struct demotion_nodes { >>> + unsigned short nr; >>> + short nodes[DEMOTION_TARGET_NODES]; >>> +}; >>> + >>> +static struct demotion_nodes node_demotion[MAX_NUMNODES] __read_mostly; >> If MAX_NUMNODES is 1024, the total size will be (16 * 2 * 1024) = >> 32K >> bytes. That appears too large. We may consider to allocate >> node_demotion[] dynamically. > > Sure. I'd like to optimize it in a separate patch to keep current > patch easy to review. Thanks. OK. And we can keep DEMOTION_TARGET_NODES < MAX_NUMNODES. Best Regards, Huang, Ying