On 10/30/21 03:11, Yunfeng Ye wrote:
After the memory is freed, it may be allocated by other CPUs and has been recorded by trace. So the timing sequence of the memory tracing is inaccurate. For example, we expect the following timing sequeuce: CPU 0 CPU 1 (1) alloc xxxxxx (2) free xxxxxx (3) alloc xxxxxx (4) free xxxxxx However, the following timing sequence may occur: CPU 0 CPU 1 (1) alloc xxxxxx (2) alloc xxxxxx (3) free xxxxxx (4) free xxxxxx So place the trace before freeing memory in kmem_cache_free().
Hi Yunfeng, Like Muchun, I had some difficulty with the above description, but now I think I get it. :) In order to make it easier for others, how about this wording and subject line, instead: mm, slub: emit the "free" trace report before freeing memory in kmem_cache_free() After the memory is freed, it can be immediately allocated by other CPUs, before the "free" trace report has been emitted. This causes inaccurate traces. For example, if the following sequence of events occurs: CPU 0 CPU 1 (1) alloc xxxxxx (2) free xxxxxx (3) alloc xxxxxx (4) free xxxxxx ...then they will be inaccurately reported via tracing, so that they appear to have happened in this order. This makes it look like CPU 1 somehow managed to allocate mmemory that CPU 0 still had allocated for itself: CPU 0 CPU 1 (1) alloc xxxxxx (2) alloc xxxxxx (3) free xxxxxx (4) free xxxxxx In order to avoid this, emit the "free xxxxxx" tracing report just before the actual call to free the memory, instead of just after it.
Signed-off-by: Yunfeng Ye <yeyunfeng@xxxxxxxxxx> --- mm/slub.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mm/slub.c b/mm/slub.c index 432145d7b4ec..427e62034c3f 100644 --- a/mm/slub.c +++ b/mm/slub.c @@ -3526,8 +3526,8 @@ void kmem_cache_free(struct kmem_cache *s, void *x) s = cache_from_obj(s, x); if (!s) return; - slab_free(s, virt_to_head_page(x), x, NULL, 1, _RET_IP_); trace_kmem_cache_free(_RET_IP_, x, s->name); + slab_free(s, virt_to_head_page(x), x, NULL, 1, _RET_IP_); } EXPORT_SYMBOL(kmem_cache_free);
...the diffs seem correct, too, but I'm not exactly a slub reviewer, so take that for what it's worth. thanks, -- John Hubbard NVIDIA