On 8/30/21 5:46 PM, Bharata B Rao wrote: > From: Krupa Ramakrishnan <krupa.ramakrishnan@xxxxxxx> > > In build_zonelists(), when the fallback list is built for the nodes, > the node load gets reinitialized during each iteration. This results > in nodes with same distances occupying the same slot in different > node fallback lists rather than appearing in the intended round- > robin manner. This results in one node getting picked for allocation > more compared to other nodes with the same distance. > > As an example, consider a 4 node system with the following distance > matrix. > > Node 0 1 2 3 > ---------------- > 0 10 12 32 32 > 1 12 10 32 32 > 2 32 32 10 12 > 3 32 32 12 10 > > For this case, the node fallback list gets built like this: > > Node Fallback list > --------------------- > 0 0 1 2 3 > 1 1 0 3 2 > 2 2 3 0 1 > 3 3 2 0 1 <-- Unexpected fallback order > > In the fallback list for nodes 2 and 3, the nodes 0 and 1 > appear in the same order which results in more allocations > getting satisfied from node 0 compared to node 1. > > The effect of this on remote memory bandwidth as seen by stream > benchmark is shown below: > > Case 1: Bandwidth from cores on nodes 2 & 3 to memory on nodes 0 & 1 > (numactl -m 0,1 ./stream_lowOverhead ... --cores <from 2, 3>) > Case 2: Bandwidth from cores on nodes 0 & 1 to memory on nodes 2 & 3 > (numactl -m 2,3 ./stream_lowOverhead ... --cores <from 0, 1>) > > ---------------------------------------- > BANDWIDTH (MB/s) > TEST Case 1 Case 2 > ---------------------------------------- > COPY 57479.6 110791.8 > SCALE 55372.9 105685.9 > ADD 50460.6 96734.2 > TRIADD 50397.6 97119.1 > ---------------------------------------- > > The bandwidth drop in Case 1 occurs because most of the allocations > get satisfied by node 0 as it appears first in the fallback order > for both nodes 2 and 3. > > This can be fixed by accumulating the node load in build_zonelists() > rather than reinitializing it during each iteration. With this the > nodes with the same distance rightly get assigned in the round robin > manner. In fact this was how it was originally until the > commit f0c0b2b808f2 ("change zonelist order: zonelist order selection > logic") dropped the load accumulation and resorted to initializing > the load during each iteration. While zonelist ordering was removed by > commit c9bff3eebc09 ("mm, page_alloc: rip out ZONELIST_ORDER_ZONE"), > the change to the node load accumulation in build_zonelists() remained. > So essentially this patch reverts back to the accumulated node load > logic. > > After this fix, the fallback order gets built like this: > > Node Fallback list > ------------------ > 0 0 1 2 3 > 1 1 0 3 2 > 2 2 3 0 1 > 3 3 2 1 0 <-- Note the change here > > The bandwidth in Case 1 improves and matches Case 2 as shown below. > > ---------------------------------------- > BANDWIDTH (MB/s) > TEST Case 1 Case 2 > ---------------------------------------- > COPY 110438.9 110107.2 > SCALE 105930.5 105817.5 > ADD 97005.1 96159.8 > TRIADD 97441.5 96757.1 > ---------------------------------------- > > The correctness of the fallback list generation has been verified > for the above node configuration where the node 3 starts as > memory-less node and comes up online only during memory hotplug. > > [bharata@xxxxxxx: Added changelog, review, test validation] > > Fixes: f0c0b2b808f2 ("change zonelist order: zonelist order selection > logic") > Signed-off-by: Krupa Ramakrishnan <krupa.ramakrishnan@xxxxxxx> > Co-developed-by: Sadagopan Srinivasan <Sadagopan.Srinivasan@xxxxxxx> > Signed-off-by: Sadagopan Srinivasan <Sadagopan.Srinivasan@xxxxxxx> > Signed-off-by: Bharata B Rao <bharata@xxxxxxx> > --- > mm/page_alloc.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/mm/page_alloc.c b/mm/page_alloc.c > index 22f7ad6ec11c..47f4d160971e 100644 > --- a/mm/page_alloc.c > +++ b/mm/page_alloc.c > @@ -6268,7 +6268,7 @@ static void build_zonelists(pg_data_t *pgdat) > */ > if (node_distance(local_node, node) != > node_distance(local_node, prev_node)) > - node_load[node] = load; > + node_load[node] += load; > > node_order[nr_nodes++] = node; > prev_node = node; > Reviewed-by: Anshuman Khandual <anshuman.khandual@xxxxxxx>