Hello, Rafael. On Sat, Nov 19, 2011 at 10:57:19PM +0100, Rafael J. Wysocki wrote: > > + while (!mutex_trylock(&pm_mutex)) { > > + try_to_freeze(); > > + msleep(10); > > The number here seems to be somewhat arbitrary. Is there any reason not to > use 100 or any other number? This is a bit moot at this point but, at least for me, yeah, it's a number I pulled out of my ass. That said, I think it's a good number to pull out of ass for userland visible retry delays for the following reasons. * It's a good number - 10! which happens to match the number of fingers I have! Isn't that just weird? @.@ * For modern hardware of most classes, repeating not-so-complex stuff every 10ms for a while isn't taxing (or even noticeable) at all. * Sub 10ms delays usually aren't noticeable to human beings even when several of them are staggered. This is very different when you get to 100ms range. ie. going from 1ms to 10ms doesn't cost you too much in terms of human noticeable latency (for this type of situations anyway) but going from 10ms to 100ms does. In terms of computational cost, the reverse is somewhat true too. So, yeah, I think 10ms is a good out-of-ass number for this type of delays. Thanks. -- tejun -- To unsubscribe, send a message with 'unsubscribe linux-mm' in the body to majordomo@xxxxxxxxx. For more info on Linux MM, see: http://www.linux-mm.org/ . Fight unfair telecom internet charges in Canada: sign http://stopthemeter.ca/ Don't email: <a href=mailto:"dont@xxxxxxxxx"> email@xxxxxxxxx </a>