[PATCH] mm: workingset: define macro WORKINGSET_SHIFT

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The magic number 1 is used in several places in workingset.c. Define a
macro WORKINGSET_SHIFT for it to improve code readability.

Signed-off-by: Miaohe Lin <linmiaohe@xxxxxxxxxx>
---
 mm/workingset.c | 10 ++++++----
 1 file changed, 6 insertions(+), 4 deletions(-)

diff --git a/mm/workingset.c b/mm/workingset.c
index 9d3d2b4ce44d..cf8bb34fb321 100644
--- a/mm/workingset.c
+++ b/mm/workingset.c
@@ -168,8 +168,10 @@
  * refault distance will immediately activate the refaulting page.
  */
 
+#define WORKINGSET_SHIFT 1
 #define EVICTION_SHIFT	((BITS_PER_LONG - BITS_PER_XA_VALUE) +	\
-			 1 + NODES_SHIFT + MEM_CGROUP_ID_SHIFT)
+			 WORKINGSET_SHIFT + NODES_SHIFT + \
+			 MEM_CGROUP_ID_SHIFT)
 #define EVICTION_MASK	(~0UL >> EVICTION_SHIFT)
 
 /*
@@ -189,7 +191,7 @@ static void *pack_shadow(int memcgid, pg_data_t *pgdat, unsigned long eviction,
 	eviction &= EVICTION_MASK;
 	eviction = (eviction << MEM_CGROUP_ID_SHIFT) | memcgid;
 	eviction = (eviction << NODES_SHIFT) | pgdat->node_id;
-	eviction = (eviction << 1) | workingset;
+	eviction = (eviction << WORKINGSET_SHIFT) | workingset;
 
 	return xa_mk_value(eviction);
 }
@@ -201,8 +203,8 @@ static void unpack_shadow(void *shadow, int *memcgidp, pg_data_t **pgdat,
 	int memcgid, nid;
 	bool workingset;
 
-	workingset = entry & 1;
-	entry >>= 1;
+	workingset = entry & ((1UL << WORKINGSET_SHIFT) - 1);
+	entry >>= WORKINGSET_SHIFT;
 	nid = entry & ((1UL << NODES_SHIFT) - 1);
 	entry >>= NODES_SHIFT;
 	memcgid = entry & ((1UL << MEM_CGROUP_ID_SHIFT) - 1);
-- 
2.23.0






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