On Wed 02-06-21 17:55:17, Roman Gushchin wrote: > Asynchronously try to release dying cgwbs by switching attached inodes > to the bdi's wb. It helps to get rid of per-cgroup writeback > structures themselves and of pinned memory and block cgroups, which > are significantly larger structures (mostly due to large per-cpu > statistics data). This prevents memory waste and helps to avoid > different scalability problems caused by large piles of dying cgroups. > > Reuse the existing mechanism of inode switching used for foreign inode > detection. To speed things up batch up to 115 inode switching in a > single operation (the maximum number is selected so that the resulting > struct inode_switch_wbs_context can fit into 1024 bytes). Because > every switching consists of two steps divided by an RCU grace period, > it would be too slow without batching. Please note that the whole > batch counts as a single operation (when increasing/decreasing > isw_nr_in_flight). This allows to keep umounting working (flush the > switching queue), however prevents cleanups from consuming the whole > switching quota and effectively blocking the frn switching. > > A cgwb cleanup operation can fail due to different reasons (e.g. not > enough memory, the cgwb has an in-flight/pending io, an attached inode > in a wrong state, etc). In this case the next scheduled cleanup will > make a new attempt. An attempt is made each time a new cgwb is offlined > (in other words a memcg and/or a blkcg is deleted by a user). In the > future an additional attempt scheduled by a timer can be implemented. > > Signed-off-by: Roman Gushchin <guro@xxxxxx> I think we are getting close :). Some comments are below. > --- > fs/fs-writeback.c | 68 ++++++++++++++++++++++++++++++++ > include/linux/backing-dev-defs.h | 1 + > include/linux/writeback.h | 1 + > mm/backing-dev.c | 58 ++++++++++++++++++++++++++- > 4 files changed, 126 insertions(+), 2 deletions(-) > > diff --git a/fs/fs-writeback.c b/fs/fs-writeback.c > index 49d7b23a7cfe..e8517ad677eb 100644 > --- a/fs/fs-writeback.c > +++ b/fs/fs-writeback.c > @@ -225,6 +225,8 @@ void wb_wait_for_completion(struct wb_completion *done) > /* one round can affect upto 5 slots */ > #define WB_FRN_MAX_IN_FLIGHT 1024 /* don't queue too many concurrently */ > > +#define WB_MAX_INODES_PER_ISW 116 /* maximum inodes per isw */ > + Why this number? Please add an explanation here... > static atomic_t isw_nr_in_flight = ATOMIC_INIT(0); > static struct workqueue_struct *isw_wq; > > @@ -552,6 +554,72 @@ static void inode_switch_wbs(struct inode *inode, int new_wb_id) > kfree(isw); > } > > +/** > + * cleanup_offline_cgwb - detach associated inodes > + * @wb: target wb > + * > + * Switch all inodes attached to @wb to the bdi's root wb in order to eventually > + * release the dying @wb. Returns %true if not all inodes were switched and > + * the function has to be restarted. > + */ > +bool cleanup_offline_cgwb(struct bdi_writeback *wb) > +{ > + struct inode_switch_wbs_context *isw; > + struct inode *inode; > + int nr; > + bool restart = false; > + > + isw = kzalloc(sizeof(*isw) + WB_MAX_INODES_PER_ISW * > + sizeof(struct inode *), GFP_KERNEL); > + if (!isw) > + return restart; > + > + /* no need to call wb_get() here: bdi's root wb is not refcounted */ > + isw->new_wb = &wb->bdi->wb; > + > + nr = 0; > + spin_lock(&wb->list_lock); > + list_for_each_entry(inode, &wb->b_attached, i_io_list) { > + spin_lock(&inode->i_lock); > + if (!(inode->i_sb->s_flags & SB_ACTIVE) || > + inode->i_state & (I_WB_SWITCH | I_FREEING) || > + inode_to_wb(inode) == isw->new_wb) { > + spin_unlock(&inode->i_lock); > + continue; > + } > + inode->i_state |= I_WB_SWITCH; > + __iget(inode); > + spin_unlock(&inode->i_lock); This hunk is identical with the one in inode_switch_wbs(). Maybe create a helper for it like inode_prepare_wb_switch() or something like that. Also we need to check for I_WILL_FREE flag as well as I_FREEING (see the code in iput_final()) - that's actually a bug in inode_switch_wbs() as well so probably a separate fix for that should come earlier in the series. > + > + isw->inodes[nr++] = inode; At first it seemed a bit silly to allocate an array of inode pointers when we have them in the list. But after some thought I agree that dealing with other switching being triggered from other sources in parallel would be really difficult so your decision makes sense. Just maybe add an explanation in a comment somewhere about this design decision. > + > + if (nr >= WB_MAX_INODES_PER_ISW - 1) { > + restart = true; > + break; > + } > + } > + spin_unlock(&wb->list_lock); ... > +static void cleanup_offline_cgwbs_workfn(struct work_struct *work) > +{ > + struct bdi_writeback *wb; > + LIST_HEAD(processed); > + > + spin_lock_irq(&cgwb_lock); > + > + while (!list_empty(&offline_cgwbs)) { > + wb = list_first_entry(&offline_cgwbs, struct bdi_writeback, > + offline_node); > + list_move(&wb->offline_node, &processed); > + > + if (wb_has_dirty_io(wb)) > + continue; Maybe explain in a comment why skipping wbs with dirty inodes is fine? Because honestly, I'm not sure... I guess the rationale is that inodes should get cleaned eventually and if they are getting redirtied, they will be switched to another wb anyway? > + > + if (!wb_tryget(wb)) > + continue; > + > + spin_unlock_irq(&cgwb_lock); > + while ((cleanup_offline_cgwb(wb))) > + cond_resched(); > + spin_lock_irq(&cgwb_lock); > + > + wb_put(wb); > + } > + > + if (!list_empty(&processed)) > + list_splice_tail(&processed, &offline_cgwbs); > + > + spin_unlock_irq(&cgwb_lock); > +} > + Honza -- Jan Kara <jack@xxxxxxxx> SUSE Labs, CR