On Thu, Apr 1, 2021 at 11:35 AM Dave Hansen <dave.hansen@xxxxxxxxxxxxxxx> wrote: > +/* > + * node_demotion[] example: > + * > + * Consider a system with two sockets. Each socket has > + * three classes of memory attached: fast, medium and slow. > + * Each memory class is placed in its own NUMA node. The > + * CPUs are placed in the node with the "fast" memory. The > + * 6 NUMA nodes (0-5) might be split among the sockets like > + * this: > + * > + * Socket A: 0, 1, 2 > + * Socket B: 3, 4, 5 > + * > + * When Node 0 fills up, its memory should be migrated to > + * Node 1. When Node 1 fills up, it should be migrated to > + * Node 2. The migration path start on the nodes with the > + * processors (since allocations default to this node) and > + * fast memory, progress through medium and end with the > + * slow memory: > + * > + * 0 -> 1 -> 2 -> stop > + * 3 -> 4 -> 5 -> stop > + * > + * This is represented in the node_demotion[] like this: > + * > + * { 1, // Node 0 migrates to 1 > + * 2, // Node 1 migrates to 2 > + * -1, // Node 2 does not migrate > + * 4, // Node 3 migrates to 4 > + * 5, // Node 4 migrates to 5 > + * -1} // Node 5 does not migrate > + */ In this example, if we want to support multiple nodes as the demotion target of a source node, we can group these nodes into three tiers (classes): fast class: 0 -> {1, 4} // 1 is the preferred 3 -> {4, 1} // 4 is the preferred medium class: 1 -> {2, 5} // 2 is the preferred 4 -> {5, 2} // 5 is the preferred slow class: 2 -> stop 5 -> stop This can guarantee there are no cycles, either. Does it sound sensible? > +again: > + this_pass = next_pass; > + next_pass = NODE_MASK_NONE; > + /* > + * To avoid cycles in the migration "graph", ensure > + * that migration sources are not future targets by > + * setting them in 'used_targets'. Do this only > + * once per pass so that multiple source nodes can > + * share a target node. > + * > + * 'used_targets' will become unavailable in future > + * passes. This limits some opportunities for > + * multiple source nodes to share a destination. > + */ > + nodes_or(used_targets, used_targets, this_pass); > + for_each_node_mask(node, this_pass) { > + int target_node = establish_migrate_target(node, &used_targets); > + > + if (target_node == NUMA_NO_NODE) > + continue; > + > + /* Visit targets from this pass in the next pass: */ > + node_set(target_node, next_pass); > + } > + /* Is another pass necessary? */ > + if (!nodes_empty(next_pass)) > + goto again; This goto seems like exactly a "do {} while" loop. Any particular reason not to use "do {} while" here?