This patch implements partial depopulation of percpu chunks. As now, a chunk can be depopulated only as a part of the final destruction, if there are no more outstanding allocations. However to minimize a memory waste it might be useful to depopulate a partially filed chunk, if a small number of outstanding allocations prevents the chunk from being fully reclaimed. This patch implements the following depopulation process: it scans over the chunk pages, looks for a range of empty and populated pages and performs the depopulation. To avoid races with new allocations, the chunk is previously isolated. After the depopulation the chunk is sidelined to a special list or freed. New allocations can't be served using a sidelined chunk. The chunk can be moved back to a corresponding slot if there are not enough chunks with empty populated pages. The depopulation is scheduled on the free path. Is the chunk: 1) has more than 1/4 of total pages free and populated 2) the system has enough free percpu pages aside of this chunk 3) isn't the reserved chunk 4) isn't the first chunk 5) isn't entirely free it's a good target for depopulation. If it's already depopulated but got free populated pages, it's a good target too. The chunk is moved to a special pcpu_depopulate_list, chunk->isolate flag is set and the async balancing is scheduled. The async balancing moves pcpu_depopulate_list to a local list (because pcpu_depopulate_list can be changed when pcpu_lock is releases), and then tries to depopulate each chunk. The depopulation is performed in the reverse direction to keep populated pages close to the beginning, if the global number of empty pages is reached. Depopulated chunks are sidelined to prevent further allocations. Skipped and fully empty chunks are returned to the corresponding slot. On the allocation path, if there are no suitable chunks found, the list of sidelined chunks in scanned prior to creating a new chunk. If there is a good sidelined chunk, it's placed back to the slot and the scanning is restarted. Many thanks to Dennis Zhou for his great ideas and a very constructive discussion which led to many improvements in this patchset! Signed-off-by: Roman Gushchin <guro@xxxxxx> --- mm/percpu-internal.h | 2 + mm/percpu.c | 158 ++++++++++++++++++++++++++++++++++++++++++- 2 files changed, 158 insertions(+), 2 deletions(-) diff --git a/mm/percpu-internal.h b/mm/percpu-internal.h index 095d7eaa0db4..8e432663c41e 100644 --- a/mm/percpu-internal.h +++ b/mm/percpu-internal.h @@ -67,6 +67,8 @@ struct pcpu_chunk { void *data; /* chunk data */ bool immutable; /* no [de]population allowed */ + bool isolated; /* isolated from chunk slot lists */ + bool depopulated; /* sidelined after depopulation */ int start_offset; /* the overlap with the previous region to have a page aligned base_addr */ diff --git a/mm/percpu.c b/mm/percpu.c index 357fd6994278..5bb294e394b3 100644 --- a/mm/percpu.c +++ b/mm/percpu.c @@ -181,6 +181,19 @@ static LIST_HEAD(pcpu_map_extend_chunks); */ int pcpu_nr_empty_pop_pages[PCPU_NR_CHUNK_TYPES]; +/* + * List of chunks with a lot of free pages. Used to depopulate them + * asynchronously. + */ +static struct list_head pcpu_depopulate_list[PCPU_NR_CHUNK_TYPES]; + +/* + * List of previously depopulated chunks. They are not usually used for new + * allocations, but can be returned back to service if a need arises. + */ +static struct list_head pcpu_sideline_list[PCPU_NR_CHUNK_TYPES]; + + /* * The number of populated pages in use by the allocator, protected by * pcpu_lock. This number is kept per a unit per chunk (i.e. when a page gets @@ -562,6 +575,12 @@ static void pcpu_chunk_relocate(struct pcpu_chunk *chunk, int oslot) { int nslot = pcpu_chunk_slot(chunk); + /* + * Keep isolated and depopulated chunks on a sideline. + */ + if (chunk->isolated || chunk->depopulated) + return; + if (oslot != nslot) __pcpu_chunk_move(chunk, nslot, oslot < nslot); } @@ -1790,6 +1809,19 @@ static void __percpu *pcpu_alloc(size_t size, size_t align, bool reserved, } } + /* search through sidelined depopulated chunks */ + list_for_each_entry(chunk, &pcpu_sideline_list[type], list) { + /* + * If the allocation can fit the chunk, place the chunk back + * into corresponding slot and restart the scanning. + */ + if (pcpu_check_chunk_hint(&chunk->chunk_md, bits, bit_align)) { + chunk->depopulated = false; + pcpu_chunk_relocate(chunk, -1); + goto restart; + } + } + spin_unlock_irqrestore(&pcpu_lock, flags); /* @@ -2060,6 +2092,106 @@ static void pcpu_grow_populated(enum pcpu_chunk_type type, int nr_to_pop) } } +/** + * pcpu_shrink_populated - scan chunks and release unused pages to the system + * @type: chunk type + * + * Scan over chunks in the depopulate list, try to release unused populated + * pages to the system. Depopulated chunks are sidelined to prevent further + * allocations without a need. Skipped and fully free chunks are returned + * to corresponding slots. Stop depopulating if the number of empty populated + * pages reaches the threshold. Each chunk is scanned in the reverse order to + * keep populated pages close to the beginning of the chunk. + */ +static void pcpu_shrink_populated(enum pcpu_chunk_type type) +{ + struct pcpu_block_md *block; + struct pcpu_chunk *chunk, *tmp; + LIST_HEAD(to_depopulate); + bool depopulated; + int i, end; + + spin_lock_irq(&pcpu_lock); + + list_splice_init(&pcpu_depopulate_list[type], &to_depopulate); + + list_for_each_entry_safe(chunk, tmp, &to_depopulate, list) { + WARN_ON(chunk->immutable); + depopulated = false; + + /* + * Scan chunk's pages in the reverse order to keep populated + * pages close to the beginning of the chunk. + */ + for (i = chunk->nr_pages - 1, end = -1; i >= 0; i--) { + /* + * If the chunk has no empty pages or + * we're short on empty pages in general, + * just put the chunk back into the original slot. + */ + if (!chunk->nr_empty_pop_pages || + pcpu_nr_empty_pop_pages[type] <= + PCPU_EMPTY_POP_PAGES_HIGH) + break; + + /* + * If the page is empty and populated, start or + * extend the (i, end) range. If i == 0, decrease + * i and perform the depopulation to cover the last + * (first) page in the chunk. + */ + block = chunk->md_blocks + i; + if (block->contig_hint == PCPU_BITMAP_BLOCK_BITS && + test_bit(i, chunk->populated)) { + if (end == -1) + end = i; + if (i > 0) + continue; + i--; + } + + /* + * Otherwise check if there is an active range, + * and if yes, depopulate it. + */ + if (end == -1) + continue; + + depopulated = true; + + spin_unlock_irq(&pcpu_lock); + pcpu_depopulate_chunk(chunk, i + 1, end + 1); + cond_resched(); + spin_lock_irq(&pcpu_lock); + + pcpu_chunk_depopulated(chunk, i + 1, end + 1); + + /* + * Reset the range and continue. + */ + end = -1; + } + + chunk->isolated = false; + if (chunk->free_bytes == pcpu_unit_size || !depopulated) { + /* + * If the chunk is empty or hasn't been depopulated, + * return it to the original slot. + */ + pcpu_chunk_relocate(chunk, -1); + } else { + /* + * Otherwise put the chunk to the list of depopulated + * chunks. + */ + chunk->depopulated = true; + list_move(&chunk->list, &pcpu_sideline_list[type]); + } + } + + spin_unlock_irq(&pcpu_lock); +} + /** * pcpu_balance_populated - manage the amount of populated pages * @type: chunk type @@ -2090,6 +2222,8 @@ static void pcpu_balance_populated(enum pcpu_chunk_type type) } else if (pcpu_nr_empty_pop_pages[type] < PCPU_EMPTY_POP_PAGES_HIGH) { nr_to_pop = PCPU_EMPTY_POP_PAGES_HIGH - pcpu_nr_empty_pop_pages[type]; pcpu_grow_populated(type, nr_to_pop); + } else if (!list_empty(&pcpu_depopulate_list[type])) { + pcpu_shrink_populated(type); } } @@ -2147,7 +2281,13 @@ void free_percpu(void __percpu *ptr) pcpu_memcg_free_hook(chunk, off, size); - /* if there are more than one fully free chunks, wake up grim reaper */ + /* + * If there are more than one fully free chunks, wake up grim reaper. + * Otherwise if at least 1/4 of its pages are empty and there is no + * system-wide shortage of empty pages aside from this chunk, isolate + * the chunk and schedule an async depopulation. If the chunk was + * depopulated previously and got free pages, depopulate it too. + */ if (chunk->free_bytes == pcpu_unit_size) { struct pcpu_chunk *pos; @@ -2156,6 +2296,16 @@ void free_percpu(void __percpu *ptr) need_balance = true; break; } + } else if (chunk != pcpu_first_chunk && chunk != pcpu_reserved_chunk && + !chunk->isolated && + (pcpu_nr_empty_pop_pages[pcpu_chunk_type(chunk)] > + PCPU_EMPTY_POP_PAGES_HIGH + chunk->nr_empty_pop_pages) && + ((chunk->depopulated && chunk->nr_empty_pop_pages) || + (chunk->nr_empty_pop_pages >= chunk->nr_pages / 4))) { + list_move(&chunk->list, &pcpu_depopulate_list[pcpu_chunk_type(chunk)]); + chunk->isolated = true; + chunk->depopulated = false; + need_balance = true; } trace_percpu_free_percpu(chunk->base_addr, off, ptr); @@ -2583,10 +2733,14 @@ void __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai, pcpu_nr_slots * sizeof(pcpu_chunk_lists[0]) * PCPU_NR_CHUNK_TYPES); - for (type = 0; type < PCPU_NR_CHUNK_TYPES; type++) + for (type = 0; type < PCPU_NR_CHUNK_TYPES; type++) { for (i = 0; i < pcpu_nr_slots; i++) INIT_LIST_HEAD(&pcpu_chunk_list(type)[i]); + INIT_LIST_HEAD(&pcpu_depopulate_list[type]); + INIT_LIST_HEAD(&pcpu_sideline_list[type]); + } + /* * The end of the static region needs to be aligned with the * minimum allocation size as this offsets the reserved and -- 2.30.2