On Friday, 26 March 2021 7:57:51 PM AEDT David Hildenbrand wrote: > On 26.03.21 02:20, Alistair Popple wrote: > > request_free_mem_region() is used to find an empty range of physical > > addresses for hotplugging ZONE_DEVICE memory. It does this by iterating > > over the range of possible addresses using region_intersects() to see if > > the range is free. > > Just a high-level question: how does this iteract with memory > hot(un)plug? IOW, how defines and manages the "range of possible > addresses" ? Both the driver and the maximum physical address bits available define the range of possible addresses for device private memory. From __request_free_mem_region(): end = min_t(unsigned long, base->end, (1UL << MAX_PHYSMEM_BITS) - 1); addr = end - size + 1UL; There is no lower address range bound here so it is effectively zero. The code will try to allocate the highest possible physical address first and continue searching down for a free block. Does that answer your question? > > > > region_intersects() obtains a read lock before walking the resource tree > > to protect against concurrent changes. However it drops the lock prior > > to returning. This means by the time request_mem_region() is called in > > request_free_mem_region() another thread may have already reserved the > > requested region resulting in unexpected failures and a message in the > > kernel log from hitting this condition: > > I am confused. Why can't we return an error to the caller and let the > caller continue searching? This feels much simpler than what you propose > here. What am I missing? The search occurs as part of the allocation. To allocate memory free space needs to be located and allocated as a single operation. However in this case the lock is dropped between locating a free region and allocating it resulting in an extra debug check firing and subsequent failure. I did originally consider just allowing the caller to retry, but in the end it didn't seem any simpler. Callers would have to differentiate between transient and permanent failures and figure out how often to retry and no doubt each caller would do this differently. There is also the issue of starvation if one thread constantly looses the race to allocate after the search. Overall it seems simpler to me to just have a call that allocates a region (or fails due to lack of free space). I also don't think what I am proposing is particularly complex. I agree the diff makes it look complex, but at a high level all I'm doing is moving the locking to outer function calls. It ends up looking more complex because there are some memory allocations which need reordering, but I don't think if things were originally written this way it would be considered complex. - Alistair > -- > Thanks, > > David / dhildenb >