This patch implements partial depopulation of percpu chunks. As now, a chunk can be depopulated only as a part of the final destruction, when there are no more outstanding allocations. However to minimize a memory waste, it might be useful to depopulate a partially filed chunk, if a small number of outstanding allocations prevents the chunk from being reclaimed. This patch implements the following depopulation process: it scans over the chunk pages, looks for a range of empty and populated pages and performs the depopulation. To avoid races with new allocations, the chunk is previously isolated. After the depopulation the chunk is returned to the original slot (but is appended to the tail of the list to minimize the chances of population). Because the pcpu_lock is dropped while calling pcpu_depopulate_chunk(), the chunk can be concurrently moved to a different slot. So we need to isolate it again on each step. pcpu_alloc_mutex is held, so the chunk can't be populated/depopulated asynchronously. Signed-off-by: Roman Gushchin <guro@xxxxxx> --- mm/percpu.c | 90 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 90 insertions(+) diff --git a/mm/percpu.c b/mm/percpu.c index 6596a0a4286e..78c55c73fa28 100644 --- a/mm/percpu.c +++ b/mm/percpu.c @@ -2055,6 +2055,96 @@ static void __pcpu_balance_workfn(enum pcpu_chunk_type type) mutex_unlock(&pcpu_alloc_mutex); } +/** + * pcpu_shrink_populated - scan chunks and release unused pages to the system + * @type: chunk type + * + * Scan over all chunks, find those marked with the depopulate flag and + * try to release unused pages to the system. On every attempt clear the + * chunk's depopulate flag to avoid wasting CPU by scanning the same + * chunk again and again. + */ +static void pcpu_shrink_populated(enum pcpu_chunk_type type) +{ + struct list_head *pcpu_slot = pcpu_chunk_list(type); + struct pcpu_chunk *chunk; + int slot, i, off, start; + + spin_lock_irq(&pcpu_lock); + for (slot = pcpu_nr_slots - 1; slot >= 0; slot--) { +restart: + list_for_each_entry(chunk, &pcpu_slot[slot], list) { + bool isolated = false; + + if (pcpu_nr_empty_pop_pages < PCPU_EMPTY_POP_PAGES_HIGH) + break; + + for (i = 0, start = -1; i < chunk->nr_pages; i++) { + if (!chunk->nr_empty_pop_pages) + break; + + /* + * If the page is empty and populated, start or + * extend the [start, i) range. + */ + if (test_bit(i, chunk->populated)) { + off = find_first_bit( + pcpu_index_alloc_map(chunk, i), + PCPU_BITMAP_BLOCK_BITS); + if (off >= PCPU_BITMAP_BLOCK_BITS) { + if (start == -1) + start = i; + continue; + } + } + + /* + * Otherwise check if there is an active range, + * and if yes, depopulate it. + */ + if (start == -1) + continue; + + /* + * Isolate the chunk, so new allocations + * wouldn't be served using this chunk. + * Async releases can still happen. + */ + if (!list_empty(&chunk->list)) { + list_del_init(&chunk->list); + isolated = true; + } + + spin_unlock_irq(&pcpu_lock); + pcpu_depopulate_chunk(chunk, start, i); + cond_resched(); + spin_lock_irq(&pcpu_lock); + + pcpu_chunk_depopulated(chunk, start, i); + + /* + * Reset the range and continue. + */ + start = -1; + } + + if (isolated) { + /* + * The chunk could have been moved while + * pcpu_lock wasn't held. Make sure we put + * the chunk back into the slot and restart + * the scanning. + */ + if (list_empty(&chunk->list)) + list_add_tail(&chunk->list, + &pcpu_slot[slot]); + goto restart; + } + } + } + spin_unlock_irq(&pcpu_lock); +} + /** * pcpu_balance_workfn - manage the amount of free chunks and populated pages * @work: unused -- 2.30.2