On Mon, Jan 25, 2021 at 03:59:11PM +0100, Borislav Petkov wrote: > On Fri, Jan 15, 2021 at 10:32:54AM +0200, Mike Rapoport wrote: > > + trim_low_memory_range(); > > Btw, you can get rid of that one too: > > /* > * Here we put platform-specific memory range workarounds, i.e. > * memory known to be corrupt or otherwise in need to be reserved on > * specific platforms. > * > * If this gets used more widely it could use a real dispatch mechanism. > */ > static void __init trim_platform_memory_ranges(void) > { > trim_snb_memory(); > } > > yeah, yeah, we can do a real dispatch mechanism but we didn't need one > since 2012 so I guess we can get rid of trim_platform_memory_ranges() > and call trim_snb_memory() directly and simplify it even more. Ok. > Thx. > -- Sincerely yours, Mike.