Re: [PATCH 7/7] mm,hwpoison: Remove drain_all_pages from shake_page

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On 11/19/20 11:57 AM, Oscar Salvador wrote:
get_hwpoison_page already drains pcplists, previously disabling
them when trying to grab a refcount.
We do not need shake_page to take care of it anymore.

Signed-off-by: Oscar Salvador <osalvador@xxxxxxx>
---
  mm/memory-failure.c | 7 ++-----
  1 file changed, 2 insertions(+), 5 deletions(-)

diff --git a/mm/memory-failure.c b/mm/memory-failure.c
index 512613e9a1bd..ad976e1c3178 100644
--- a/mm/memory-failure.c
+++ b/mm/memory-failure.c
@@ -263,8 +263,8 @@ static int kill_proc(struct to_kill *tk, unsigned long pfn, int flags)
  }
/*
- * When a unknown page type is encountered drain as many buffers as possible
- * in the hope to turn the page into a LRU or free page, which we can handle.
+ * Unknown page type encountered. Try to check whether it can turn PageLRU by
+ * lru_add_drain_all, or a free page by reclaiming slabs when possible.
   */
  void shake_page(struct page *p, int access)
  {
@@ -275,9 +275,6 @@ void shake_page(struct page *p, int access)
  		lru_add_drain_all();
  		if (PageLRU(p))
  			return;
-		drain_all_pages(page_zone(p));
-		if (PageLRU(p) || is_free_buddy_page(p))
-			return;

I wonder if page in the lru pagevec can in fact become free after draining the lru - in that case we could keep the is_free_buddy_page() check.

  	}
/*






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