Re: [PATCH 1/2 v2] memcg: make oom_lock 0 and 1 based rather than coutner

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On Wed, Jul 13, 2011 at 01:05:49PM +0200, Michal Hocko wrote:
> @@ -1803,37 +1806,83 @@ static int mem_cgroup_hierarchical_reclaim(struct mem_cgroup *root_mem,
>  /*
>   * Check OOM-Killer is already running under our hierarchy.
>   * If someone is running, return false.
> + * Has to be called with memcg_oom_mutex
>   */
>  static bool mem_cgroup_oom_lock(struct mem_cgroup *mem)
>  {
> -	int x, lock_count = 0;
> -	struct mem_cgroup *iter;
> +	int lock_count = -1;
> +	struct mem_cgroup *iter, *failed = NULL;
> +	bool cond = true;
>  
> -	for_each_mem_cgroup_tree(iter, mem) {
> -		x = atomic_inc_return(&iter->oom_lock);
> -		lock_count = max(x, lock_count);
> +	for_each_mem_cgroup_tree_cond(iter, mem, cond) {
> +		bool locked = iter->oom_lock;
> +
> +		iter->oom_lock = true;
> +		if (lock_count == -1)
> +			lock_count = iter->oom_lock;
> +		else if (lock_count != locked) {
> +			/*
> +			 * this subtree of our hierarchy is already locked
> +			 * so we cannot give a lock.
> +			 */
> +			lock_count = 0;
> +			failed = iter;
> +			cond = false;
> +		}

I noticed system-wide hangs during a parallel/hierarchical memcg test
and found that a single task with a central i_mutex held was sleeping
on the memcg oom waitqueue, stalling everyone else contending for that
same inode.

The problem is the above code, which never succeeds in hierarchies
with more than one member.  The first task going OOM tries to oom lock
the hierarchy, fails, goes to sleep on the OOM waitqueue with the
mutex held, without anybody actually OOM killing anything to make
progress.

Here is a patch that rectified things for me.

---
>From c4b52cbe01ed67d6487a96850400cdf5a9de91aa Mon Sep 17 00:00:00 2001
From: Johannes Weiner <jweiner@xxxxxxxxxx>
Date: Tue, 9 Aug 2011 15:31:30 +0200
Subject: [patch] memcg: fix hierarchical oom locking

Commit "79dfdac memcg: make oom_lock 0 and 1 based rather than
counter" tried to oom lock the hierarchy and roll back upon
encountering an already locked memcg.

The code is pretty confused when it comes to detecting a locked memcg,
though, so it would fail and rollback after locking one memcg and
encountering an unlocked second one.

The result is that oom-locking hierarchies fails unconditionally and
that every oom killer invocation simply goes to sleep on the oom
waitqueue forever.  The tasks practically hang forever without anyone
intervening, possibly holding locks that trip up unrelated tasks, too.

Signed-off-by: Johannes Weiner <jweiner@xxxxxxxxxx>
---
 mm/memcontrol.c |   14 ++++----------
 1 files changed, 4 insertions(+), 10 deletions(-)

diff --git a/mm/memcontrol.c b/mm/memcontrol.c
index 930de94..649c568 100644
--- a/mm/memcontrol.c
+++ b/mm/memcontrol.c
@@ -1841,25 +1841,19 @@ static int mem_cgroup_hierarchical_reclaim(struct mem_cgroup *root_mem,
  */
 static bool mem_cgroup_oom_lock(struct mem_cgroup *mem)
 {
-	int lock_count = -1;
 	struct mem_cgroup *iter, *failed = NULL;
 	bool cond = true;
 
 	for_each_mem_cgroup_tree_cond(iter, mem, cond) {
-		bool locked = iter->oom_lock;
-
-		iter->oom_lock = true;
-		if (lock_count == -1)
-			lock_count = iter->oom_lock;
-		else if (lock_count != locked) {
+		if (iter->oom_lock) {
 			/*
 			 * this subtree of our hierarchy is already locked
 			 * so we cannot give a lock.
 			 */
-			lock_count = 0;
 			failed = iter;
 			cond = false;
-		}
+		} else
+			iter->oom_lock = true;
 	}
 
 	if (!failed)
@@ -1878,7 +1872,7 @@ static bool mem_cgroup_oom_lock(struct mem_cgroup *mem)
 		iter->oom_lock = false;
 	}
 done:
-	return lock_count;
+	return failed == NULL;
 }
 
 /*
-- 
1.7.6

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