On Wed 16-09-20 10:53:59, zangchunxin@xxxxxxxxxxxxx wrote: > From: Chunxin Zang <zangchunxin@xxxxxxxxxxxxx> > > On our server, there are about 10k memcg in one machine. They use memory > very frequently. We have observed that drop_caches can take a > considerable amount of time, and can't stop it. > > There are two reasons: > 1. There is somebody constantly generating more objects to reclaim > on drop_caches, result the 'freed' always bigger than 10. > 2. The process has no chance to process signals. > > We can get the following info through 'ps': > > root:~# ps -aux | grep drop > root 357956 ... R Aug25 21119854:55 echo 3 > /proc/sys/vm/drop_caches > root 1771385 ... R Aug16 21146421:17 echo 3 > /proc/sys/vm/drop_caches > > Add a bail out on the fatal signals in the main loop so that the > operation can be terminated by userspace. > > Signed-off-by: Chunxin Zang <zangchunxin@xxxxxxxxxxxxx> > Signed-off-by: Muchun Song <songmuchun@xxxxxxxxxxxxx> Acked-by: Michal Hocko <mhocko@xxxxxxxx> > --- > changelogs in v5: > 1) v4 patch used wrong branch, very apologies about that. > > changelogs in v4: > changelogs in v3: > 1) Fix some descriptive problems pointed out by Michal Hocko. > v2 named: mm/vmscan: fix infinite loop in drop_slab_node > > changelogs in v2: > 1) via check fatal signal break loop. > > mm/vmscan.c | 3 +++ > 1 file changed, 3 insertions(+) > > diff --git a/mm/vmscan.c b/mm/vmscan.c > index b6d84326bdf2..c3ed8b45d264 100644 > --- a/mm/vmscan.c > +++ b/mm/vmscan.c > @@ -704,6 +704,9 @@ void drop_slab_node(int nid) > do { > struct mem_cgroup *memcg = NULL; > > + if (fatal_signal_pending(current)) > + return; > + > freed = 0; > memcg = mem_cgroup_iter(NULL, NULL, NULL); > do { > -- > 2.11.0 > -- Michal Hocko SUSE Labs