[PATCH v2 5/5] mm,hwpoison: Remove stale code

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Currently we call shake_page and then check whether the page is
Buddy because shake_page calls drain_all_pages, which sends pcp-pages
back to the buddy freelists, so we could have a chance to handle
free pages.

get_hwpoison_page already calls drain_all_pages, and we do call
get_hwpoison_page right before coming here, so we should be on
the safe side.

Signed-off-by: Oscar Salvador <osalvador@xxxxxxx>
---
 mm/memory-failure.c | 12 ------------
 1 file changed, 12 deletions(-)

diff --git a/mm/memory-failure.c b/mm/memory-failure.c
index e57fc5c5117a..eb72360bd78b 100644
--- a/mm/memory-failure.c
+++ b/mm/memory-failure.c
@@ -1423,18 +1423,6 @@ int memory_failure(unsigned long pfn, int flags)
 	 * walked by the page reclaim code, however that's not a big loss.
 	 */
 	shake_page(p, 0);
-	/* shake_page could have turned it free. */
-	if (!PageLRU(p) && is_free_buddy_page(p)) {
-		if (!take_page_off_buddy(p))
-			res = -EBUSY;
-
-		if (flags & MF_COUNT_INCREASED)
-			action_result(pfn, MF_MSG_BUDDY, res ? MF_IGNORED : MF_RECOVERED);
-		else
-			action_result(pfn, MF_MSG_BUDDY_2ND, res ? MF_IGNORED : MF_RECOVERED);
-
-		return res;
-	}
 
 	lock_page(p);
 
-- 
2.26.2





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