Re: [PATCH v5 00/11] Introduces new count-based method for tracking lockless pagetable walks

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On Wed, Oct 02, 2019 at 10:33:14PM -0300, Leonardo Bras wrote:
> If a process (qemu) with a lot of CPUs (128) try to munmap() a large
> chunk of memory (496GB) mapped with THP, it takes an average of 275
> seconds, which can cause a lot of problems to the load (in qemu case,
> the guest will lock for this time).
> 
> Trying to find the source of this bug, I found out most of this time is
> spent on serialize_against_pte_lookup(). This function will take a lot
> of time in smp_call_function_many() if there is more than a couple CPUs
> running the user process. Since it has to happen to all THP mapped, it
> will take a very long time for large amounts of memory.
> 
> By the docs, serialize_against_pte_lookup() is needed in order to avoid
> pmd_t to pte_t casting inside find_current_mm_pte(), or any lockless
> pagetable walk, to happen concurrently with THP splitting/collapsing.
> 
> It does so by calling a do_nothing() on each CPU in mm->cpu_bitmap[],
> after interrupts are re-enabled.
> Since, interrupts are (usually) disabled during lockless pagetable
> walk, and serialize_against_pte_lookup will only return after
> interrupts are enabled, it is protected.

This is something entirely specific to Power, you shouldn't be touching
generic code at all.

Also, I'm not sure I understand things properly.

So serialize_against_pte_lookup() wants to wait for all currently
out-standing __find_linux_pte() instances (which are very similar to
gup_fast).

It seems to want to do this before flushing the THP TLB for some reason;
why? Should not THP observe the normal page table freeing rules which
includes a RCU-like grace period like this already.

Why is THP special here? This doesn't seem adequately explained.

Also, specifically to munmap(), this seems entirely superfluous,
munmap() uses the normal page-table freeing code and should be entirely
fine without additional waiting.

Furthermore, Power never accurately tracks mm_cpumask(), so using that
makes the whole thing more expensive than it needs to be. Also, I
suppose that is buggered vs file backed THP.




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