On Tue, 2019-08-06 at 09:30 -0700, Dave Hansen wrote: > On 8/5/19 8:05 PM, Sai Praneeth Prakhya wrote: > > +static const char * const resident_page_types[NR_MM_COUNTERS] = { > > + [MM_FILEPAGES] = "MM_FILEPAGES", > > + [MM_ANONPAGES] = "MM_ANONPAGES", > > + [MM_SWAPENTS] = "MM_SWAPENTS", > > + [MM_SHMEMPAGES] = "MM_SHMEMPAGES", > > +}; > > One trick to ensure that this gets updated if the names are ever > updated. You can do: > > #define NAMED_ARRAY_INDEX(x) [x] = __stringify(x), > > and > > static const char * const resident_page_types[NR_MM_COUNTERS] = { > NAMED_ARRAY_INDEX(MM_FILE_PAGES), > NAMED_ARRAY_INDEX(MM_SHMEMPAGES), > ... > }; Thanks for the suggestion Dave. I will add this in V3. Even with this, (if ever) anyone who changes the name of page types or adds an new entry would still need to update struct resident_page_types[]. So, I will add the comment as suggested by Vlastimil. > > That makes sure that any name changes make it into the strings. Then > stick a: > > BUILD_BUG_ON(NR_MM_COUNTERS != ARRAY_SIZE(resident_page_types)); > > somewhere. That makes sure that any new array indexes get a string > added in the array. Otherwise you get nice, early, compile-time errors. Sure! this sounds good and a small nit-bit :) For the BUILD_BUG_ON() to work, the definition of struct should be changed as below static const char * const resident_page_types[] = { ... } i.e. we should not specify the size of array. Regards, Sai