RE: [PATCH 02/12] percpu: do not search past bitmap when allocating an area

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> -----Original Message-----
> From: Dennis Zhou [mailto:dennis@xxxxxxxxxx]
> Sent: 2019年3月3日 6:24
> To: Peng Fan <peng.fan@xxxxxxx>
> Cc: Tejun Heo <tj@xxxxxxxxxx>; Christoph Lameter <cl@xxxxxxxxx>; Vlad
> Buslov <vladbu@xxxxxxxxxxxx>; kernel-team@xxxxxx; linux-mm@xxxxxxxxx;
> linux-kernel@xxxxxxxxxxxxxxx
> Subject: Re: [PATCH 02/12] percpu: do not search past bitmap when allocating
> an area
> 
> On Sat, Mar 02, 2019 at 01:32:04PM +0000, Peng Fan wrote:
> > Hi Dennis,
> >
> > > -----Original Message-----
> > > From: owner-linux-mm@xxxxxxxxx [mailto:owner-linux-mm@xxxxxxxxx]
> On
> > > Behalf Of Dennis Zhou
> > > Sent: 2019年2月28日 10:18
> > > To: Dennis Zhou <dennis@xxxxxxxxxx>; Tejun Heo <tj@xxxxxxxxxx>;
> > > Christoph Lameter <cl@xxxxxxxxx>
> > > Cc: Vlad Buslov <vladbu@xxxxxxxxxxxx>; kernel-team@xxxxxx;
> > > linux-mm@xxxxxxxxx; linux-kernel@xxxxxxxxxxxxxxx
> > > Subject: [PATCH 02/12] percpu: do not search past bitmap when
> > > allocating an area
> > >
> > > pcpu_find_block_fit() guarantees that a fit is found within
> > > PCPU_BITMAP_BLOCK_BITS. Iteration is used to determine the first fit
> > > as it compares against the block's contig_hint. This can lead to
> > > incorrectly scanning past the end of the bitmap. The behavior was
> > > okay given the check after for bit_off >= end and the correctness of the
> hints from pcpu_find_block_fit().
> > >
> > > This patch fixes this by bounding the end offset by the number of
> > > bits in a chunk.
> > >
> > > Signed-off-by: Dennis Zhou <dennis@xxxxxxxxxx>
> > > ---
> > >  mm/percpu.c | 3 ++-
> > >  1 file changed, 2 insertions(+), 1 deletion(-)
> > >
> > > diff --git a/mm/percpu.c b/mm/percpu.c index
> > > 53bd79a617b1..69ca51d238b5 100644
> > > --- a/mm/percpu.c
> > > +++ b/mm/percpu.c
> > > @@ -988,7 +988,8 @@ static int pcpu_alloc_area(struct pcpu_chunk
> > > *chunk, int alloc_bits,
> > >  	/*
> > >  	 * Search to find a fit.
> > >  	 */
> > > -	end = start + alloc_bits + PCPU_BITMAP_BLOCK_BITS;
> > > +	end = min_t(int, start + alloc_bits + PCPU_BITMAP_BLOCK_BITS,
> > > +		    pcpu_chunk_map_bits(chunk));
> > >  	bit_off = bitmap_find_next_zero_area(chunk->alloc_map, end,
> start,
> > >  					     alloc_bits, align_mask);
> > >  	if (bit_off >= end)
> > > --
> >
> > From pcpu_alloc_area itself, I think this is correct to avoid
> > bitmap_find_next_zero_area scan past the boundaries of alloc_map, so
> >
> > Reviewed-by: Peng Fan <peng.fan@xxxxxxx>
> >
> > There are a few points I did not understand well, Per understanding
> > pcpu_find_block_fit is to find the first bit off in a chunk which
> > could satisfy the bits allocation, so bits might be larger than
> > PCPU_BITMAP_BLOCK_BITS. And if pcpu_find_block_fit returns a good off,
> > it means there is a area in the chunk could satisfy the bits
> > allocation, then the following pcpu_alloc_area will not scan past the
> boundaries of alloc_map, right?
> >
> 
> pcpu_find_block_fit() finds the chunk offset corresponding to the block that
> will be able to fit the chunk. Allocations are done by first fit, so scanning begins
> from the first_free of a block. Because the hints are always accurate, you
> never fail to find a fit in pcpu_alloc_area() if
> pcpu_find_block_fit() gives you an offset. This means you never scan past the
> end anyway.

Thanks for explanation.

Thanks,
Peng.

> 
> Thanks,
> Dennis




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