I see 'no active waves' print meaning it's not shader hang. We can try and estimate around which commands the hang occurred - in addition to what you already print please also dump sudo umr -O many,bits -r *.*.mmGRBM_STATUS* && sudo umr -O many,bits -r *.*.mmCP_EOP_* && sudo umr -O many,bits -r *.*.mmCP_PFP_HEADER_DUMP && sudo umr -O many,bits -r *.*.mmCP_ME_HEADER_DUMP Andrey On 01/04/2019 12:50 PM, Mikhail Gavrilov wrote: > On Fri, 4 Jan 2019 at 01:23, Mikhail Gavrilov > <mikhail.v.gavrilov@xxxxxxxxx> wrote: >> On Tue, 18 Dec 2018 at 00:08, Grodzovsky, Andrey >> <Andrey.Grodzovsky@xxxxxxx> wrote: >>> Please install UMR and dump gfx ring content and waves after the hang is >>> happening. >>> >> Today I caught hang again and able dump gfx ring content. >> Andrey, can you look my dumps? >> > And I am catch yet another hang. > Of course I dumped all needed gfx ring content in attachment. > > -- > Best Regards, > Mike Gavrilov.