This change makes it so that we use the same approach that was already in use on Sparc on all the archtectures that support a 64b long. This is mostly motivated by the fact that 8 to 10 store/move instructions are likely always going to be faster than having to call into a function that is not specialized for handling page init. An added advantage to doing it this way is that the compiler can get away with combining writes in the __init_single_page call. As a result the memset call will be reduced to only about 4 write operations, or at least that is what I am seeing with GCC 6.2 as the flags, LRU poitners, and count/mapcount seem to be cancelling out at least 4 of the 8 assignments on my system. Signed-off-by: Alexander Duyck <alexander.h.duyck@xxxxxxxxxxxxxxx> --- arch/sparc/include/asm/pgtable_64.h | 30 ------------------------------ include/linux/mm.h | 33 +++++++++++++++++++++++++++++++++ 2 files changed, 33 insertions(+), 30 deletions(-) diff --git a/arch/sparc/include/asm/pgtable_64.h b/arch/sparc/include/asm/pgtable_64.h index 1393a8ac596b..22500c3be7a9 100644 --- a/arch/sparc/include/asm/pgtable_64.h +++ b/arch/sparc/include/asm/pgtable_64.h @@ -231,36 +231,6 @@ extern struct page *mem_map_zero; #define ZERO_PAGE(vaddr) (mem_map_zero) -/* This macro must be updated when the size of struct page grows above 80 - * or reduces below 64. - * The idea that compiler optimizes out switch() statement, and only - * leaves clrx instructions - */ -#define mm_zero_struct_page(pp) do { \ - unsigned long *_pp = (void *)(pp); \ - \ - /* Check that struct page is either 64, 72, or 80 bytes */ \ - BUILD_BUG_ON(sizeof(struct page) & 7); \ - BUILD_BUG_ON(sizeof(struct page) < 64); \ - BUILD_BUG_ON(sizeof(struct page) > 80); \ - \ - switch (sizeof(struct page)) { \ - case 80: \ - _pp[9] = 0; /* fallthrough */ \ - case 72: \ - _pp[8] = 0; /* fallthrough */ \ - default: \ - _pp[7] = 0; \ - _pp[6] = 0; \ - _pp[5] = 0; \ - _pp[4] = 0; \ - _pp[3] = 0; \ - _pp[2] = 0; \ - _pp[1] = 0; \ - _pp[0] = 0; \ - } \ -} while (0) - /* PFNs are real physical page numbers. However, mem_map only begins to record * per-page information starting at pfn_base. This is to handle systems where * the first physical page in the machine is at some huge physical address, diff --git a/include/linux/mm.h b/include/linux/mm.h index 273d4dbd3883..a0440a6ef5cf 100644 --- a/include/linux/mm.h +++ b/include/linux/mm.h @@ -102,8 +102,41 @@ static inline void set_max_mapnr(unsigned long limit) { } * zeroing by defining this macro in <asm/pgtable.h>. */ #ifndef mm_zero_struct_page +#if BITS_PER_LONG == 64 +/* This function must be updated when the size of struct page grows above 80 + * or reduces below 64. The idea that compiler optimizes out switch() + * statement, and only leaves move/store instructions + */ +#define mm_zero_struct_page(pp) __mm_zero_struct_page(pp) +static inline void __mm_zero_struct_page(struct page *page) +{ + unsigned long *_pp = (void *)page; + + /* Check that struct page is either 64, 72, or 80 bytes */ + BUILD_BUG_ON(sizeof(struct page) & 7); + BUILD_BUG_ON(sizeof(struct page) < 64); + BUILD_BUG_ON(sizeof(struct page) > 80); + + switch (sizeof(struct page)) { + case 80: + _pp[9] = 0; /* fallthrough */ + case 72: + _pp[8] = 0; /* fallthrough */ + default: + _pp[7] = 0; + _pp[6] = 0; + _pp[5] = 0; + _pp[4] = 0; + _pp[3] = 0; + _pp[2] = 0; + _pp[1] = 0; + _pp[0] = 0; + } +} +#else #define mm_zero_struct_page(pp) ((void)memset((pp), 0, sizeof(struct page))) #endif +#endif /* * Default maximum number of active map areas, this limits the number of vmas