Re: [PATCH] mm: slowly shrink slabs with a relatively small number of objects

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On Fri, Aug 31, 2018 at 05:15:39PM -0400, Rik van Riel wrote:
> On Fri, 2018-08-31 at 13:34 -0700, Roman Gushchin wrote:
> 
> > diff --git a/mm/vmscan.c b/mm/vmscan.c
> > index fa2c150ab7b9..c910cf6bf606 100644
> > --- a/mm/vmscan.c
> > +++ b/mm/vmscan.c
> > @@ -476,6 +476,10 @@ static unsigned long do_shrink_slab(struct
> > shrink_control *shrinkctl,
> >  	delta = freeable >> priority;
> >  	delta *= 4;
> >  	do_div(delta, shrinker->seeks);
> > +
> > +	if (delta == 0 && freeable > 0)
> > +		delta = min(freeable, batch_size);
> > +
> >  	total_scan += delta;
> >  	if (total_scan < 0) {
> >  		pr_err("shrink_slab: %pF negative objects to delete
> > nr=%ld\n",
> 
> I agree that we need to shrink slabs with fewer than
> 4096 objects, but do we want to put more pressure on
> a slab the moment it drops below 4096 than we applied
> when it had just over 4096 objects on it?
> 
> With this patch, a slab with 5000 objects on it will
> get 1 item scanned, while a slab with 4000 objects on
> it will see shrinker->batch or SHRINK_BATCH objects
> scanned every time.
> 
> I don't know if this would cause any issues, just
> something to ponder.

Hm, fair enough. So, basically we can always do

    delta = max(delta, min(freeable, batch_size));

Does it look better?


> 
> If nobody things this is a problem, you can give the
> patch my:
> 
> Acked-by: Rik van Riel <riel@xxxxxxxxxxx>
> 

Thanks!




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