y On Mon, 25 Jun 2018, Michal Hocko wrote: > On Fri 22-06-18 14:57:10, Mikulas Patocka wrote: > > > > > > On Fri, 22 Jun 2018, Michal Hocko wrote: > > > > > On Fri 22-06-18 08:52:09, Mikulas Patocka wrote: > > > > > > > > > > > > On Fri, 22 Jun 2018, Michal Hocko wrote: > > > > > > > > > On Fri 22-06-18 11:01:51, Michal Hocko wrote: > > > > > > On Thu 21-06-18 21:17:24, Mikulas Patocka wrote: > > > > > [...] > > > > > > > What about this patch? If __GFP_NORETRY and __GFP_FS is not set (i.e. the > > > > > > > request comes from a block device driver or a filesystem), we should not > > > > > > > sleep. > > > > > > > > > > > > Why? How are you going to audit all the callers that the behavior makes > > > > > > sense and moreover how are you going to ensure that future usage will > > > > > > still make sense. The more subtle side effects gfp flags have the harder > > > > > > they are to maintain. > > > > > > > > > > So just as an excercise. Try to explain the above semantic to users. We > > > > > currently have the following. > > > > > > > > > > * __GFP_NORETRY: The VM implementation will try only very lightweight > > > > > * memory direct reclaim to get some memory under memory pressure (thus > > > > > * it can sleep). It will avoid disruptive actions like OOM killer. The > > > > > * caller must handle the failure which is quite likely to happen under > > > > > * heavy memory pressure. The flag is suitable when failure can easily be > > > > > * handled at small cost, such as reduced throughput > > > > > > > > > > * __GFP_FS can call down to the low-level FS. Clearing the flag avoids the > > > > > * allocator recursing into the filesystem which might already be holding > > > > > * locks. > > > > > > > > > > So how are you going to explain gfp & (__GFP_NORETRY | ~__GFP_FS)? What > > > > > is the actual semantic without explaining the whole reclaim or force > > > > > users to look into the code to understand that? What about GFP_NOIO | > > > > > __GFP_NORETRY? What does it mean to that "should not sleep". Do all > > > > > shrinkers have to follow that as well? > > > > > > > > My reasoning was that there is broken code that uses __GFP_NORETRY and > > > > assumes that it can't fail - so conditioning the change on !__GFP_FS would > > > > minimize the diruption to the broken code. > > > > > > > > Anyway - if you want to test only on __GFP_NORETRY (and fix those 16 > > > > broken cases that assume that __GFP_NORETRY can't fail), I'm OK with that. > > > > > > As I've already said, this is a subtle change which is really hard to > > > reason about. Throttling on congestion has its meaning and reason. Look > > > at why we are doing that in the first place. You cannot simply say this > > > > So - explain why is throttling needed. You support throttling, I don't, so > > you have to explain it :) > > > > > is ok based on your specific usecase. We do have means to achieve that. > > > It is explicit and thus it will be applied only where it makes sense. > > > You keep repeating that implicit behavior change for everybody is > > > better. > > > > I don't want to change it for everybody. I want to change it for block > > device drivers. I don't care what you do with non-block drivers. > > Well, it is usually onus of the patch submitter to justify any change. > But let me be nice on you, for once. This throttling is triggered only > if we all the pages we have encountered during the reclaim attempt are > dirty and that means that we are rushing through the LRU list quicker > than flushers are able to clean. If we didn't throttle we could hit > stronger reclaim priorities (aka scan more to reclaim memory) and > reclaim more pages as a result. And the throttling in dm-bufio prevents kswapd from making forward progress, causing this situation... > > I'm sure you'll come up with another creative excuse why GFP_NORETRY > > allocations need incur deliberate 100ms delays in block device drivers. > > ... is not really productive. I've tried to explain why I am not _sure_ what > possible side effects such a change might have and your hand waving > didn't really convince me. MD is not the only user of the page > allocator... But you are just doing that now - you're just coming up with another great excuse why block device drivers need to sleep 100ms. The system stops to a crawl when block device requests take 100ms and you - instead of fixing it - are just arguing how is it needed. > > > I guess we will not agree on that part. I consider it a hack > > > rather than a systematic solution. I can easily imagine that we just > > > find out other call sites that would cause over reclaim or similar > > > > If a __GFP_NORETRY allocation does overreclaim - it could be fixed by > > returning NULL instead of doing overreclaim. The specification says that > > callers must handle failure of __GFP_NORETRY allocations. > > > > So yes - if you think that just skipping throttling on __GFP_NORETRY could > > cause excessive CPU consumption trying to reclaim unreclaimable pages or > > something like that - then you can add more points where the __GFP_NORETRY > > is failed with NULL to avoid the excessive CPU consumption. > > Which is exactly something I do not want to do. Spread __GFP_NORETRY all > over the reclaim code. Especially for something we already have means > for... And so what do you want to do to prevent block drivers from sleeping? Mikulas