On 06/17/2018 02:54 PM, Christopher Lameter wrote: > On Sat, 16 Jun 2018, john.hubbard@xxxxxxxxx wrote: > >> I've come up with what I claim is a simple, robust fix, but...I'm >> presuming to burn a struct page flag, and limit it to 64-bit arches, in >> order to get there. Given that the problem is old (Jason Gunthorpe noted >> that RDMA has been living with this problem since 2005), I think it's >> worth it. >> >> Leaving the new page flag set "nearly forever" is not great, but on the >> other hand, once the page is actually freed, the flag does get cleared. >> It seems like an acceptable tradeoff, given that we only get one bit >> (and are lucky to even have that). > > This is not robust. Multiple processes may register a page with the RDMA > subsystem. How do you decide when to clear the flag? I think you would > need an additional refcount for the number of times the page was > registered. Effectively, page->_refcount is what does that here. It would be a nice, but not strictly required optimization to have a separate reference count. That's because the new page flag gets cleared when the page is fully freed. So unless we're dealing with pages that don't get freed, it's functional, right? Each of those multiple processes also wants protection from the ravages of try_to_unmap() and drop_buffers(), anyway. Having said that, it would be nice to have that refcount, but seems hard to get one. > > I still think the cleanest solution here is to require mmu notifier > callbacks and to not pin the page in the first place. If a NIC does not > support a hardware mmu then it can still simulate it in software by > holding off the ummapping the mmu notifier callback until any pending > operation is complete and then invalidate the mapping so that future > operations require a remapping (or refaulting). > Interesting. I didn't want a solution that only supported the few devices that can support their own replayable page faulting, so I was sort of putting the mmu notifier idea on the back burner. But somehow I missed the idea of just holding off the invalidation, in MMU notifier callback, to work for non-page-faultable hardware. On one hand, it's wild to hold off the invalidation perhaps for a long time, but on the other hand--you get behavior that the hardware cannot otherwise do: access to non-pinned memory. I know this was brought up before. Definitely would like to hear more opinions and brainstorming here. thanks, -- John Hubbard NVIDIA