On Fri, May 11, 2018 at 12:10:25AM +0800, Huaisheng Ye wrote: > -#define __GFP_DMA ((__force gfp_t)___GFP_DMA) > -#define __GFP_HIGHMEM ((__force gfp_t)___GFP_HIGHMEM) > -#define __GFP_DMA32 ((__force gfp_t)___GFP_DMA32) > +#define __GFP_DMA ((__force gfp_t)OPT_ZONE_DMA ^ ZONE_NORMAL) > +#define __GFP_HIGHMEM ((__force gfp_t)ZONE_MOVABLE ^ ZONE_NORMAL) > +#define __GFP_DMA32 ((__force gfp_t)OPT_ZONE_DMA32 ^ ZONE_NORMAL) No, you've made gfp_zone even more complex than it already is. If you can't use OPT_ZONE_HIGHMEM here, then this is a waste of time. > static inline enum zone_type gfp_zone(gfp_t flags) > { > enum zone_type z; > - int bit = (__force int) (flags & GFP_ZONEMASK); > + z = ((__force unsigned int)flags & ___GFP_ZONE_MASK) ^ ZONE_NORMAL; > + > + if (z > OPT_ZONE_HIGHMEM) > + z = OPT_ZONE_HIGHMEM + > + !!((__force unsigned int)flags & ___GFP_MOVABLE); > > - z = (GFP_ZONE_TABLE >> (bit * GFP_ZONES_SHIFT)) & > - ((1 << GFP_ZONES_SHIFT) - 1); > - VM_BUG_ON((GFP_ZONE_BAD >> bit) & 1); > + VM_BUG_ON(z > ZONE_MOVABLE); > return z; > }