Re: [PATCH v5 0/2] printk: Console owner and waiter logic cleanup

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Hi,

Move printk and (some of) MM people to the recipients list.

On (01/10/18 09:02), Tejun Heo wrote:
[..]
> The particular case that we've been seeing regularly in the fleet was
> the following scenario.
> 
> 1. Console is IPMI emulated serial console.  Super slow.  Also
>    netconsole is in use.
> 2. System runs out of memory, OOM triggers.
> 3. OOM handler is printing out OOM debug info.
> 4. While trying to emit the messages for netconsole, the network stack
>    / driver tries to allocate memory and then fail, which in turn
>    triggers allocation failure or other warning messages.  printk was
>    already flushing, so the messages are queued on the ring.
> 5. OOM handler keeps flushing but 4 repeats and the queue is never
>    shrinking.  Because OOM handler is trapped in printk flushing, it
>    never manages to free memory and no one else can enter OOM path
>    either, so the system is trapped in this state.

Tejun, we have a theory [since there are no logs available] that what
you are looking at is something as follows:

console_unlock()
{
  for (;;) {
   call_console_drivers()
     kmalloc()/etc        /* netconsole, skb kmalloc(), for instance */
      __alloc_pages_slowpath()
        warn_alloc()      /* a bunch of printk() -> log_store() */
  }
}

Now, warn_alloc() is rate limited to
	DEFAULT_RATELIMIT_INTERVAL / DEFAULT_RATELIMIT_BURST

so net console driver can add 10 warn_alloc() reports every 5 seconds to
the logbuf.

You have a "super slow" IPMI console and net console. So for every
logbuf entry we do:

console_unlock()
{
  for (;;) {
    call_console_drivers(msg) -> IPMI_write()
    call_console_drivers(msg) -> netconsole_write() -> skb kmalloc() -> warn_alloc() -> ratelimit
  }
}

IPMI_write() is very slow, as you have noted, so it consumes time
printing messages, simultaneously warn_alloc() rate limit depends on
time. *Probably*, slow IPMI_write() is unable to flush 10 warn_alloc()
reports under 5 seconds, which gives net console a chance to add another
10 warn_alloc()-s, while the previous 10 warn_alloc()-s have not been
flushed yet.

It seems that DEFAULT_RATELIMIT_INTERVAL / DEFAULT_RATELIMIT_BURST
warn_alloc() rate limit is too permissive for your setup.

Can you confirm that the theory is actually correct?

If it is correct, then can we simply tweak warn_alloc() rate limit?
Say, make it x2 / x4 / etc. times less verbose? E.g. "up to 5 warn_alloc()-s
every 10 seconds"? What do MM folks think?

	-ss




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