On Fri, 20 Apr 2018 16:01:57 +0200 Petr Mladek <pmladek@xxxxxxxx> wrote: > On Fri 2018-04-20 08:04:28, Steven Rostedt wrote: > > On Fri, 20 Apr 2018 11:12:24 +0200 > > Petr Mladek <pmladek@xxxxxxxx> wrote: > > > > > Yes, my number was arbitrary. The important thing is that it was long > > > enough. Or do you know about an console that will not be able to write > > > 100 lines within one hour? > > > > The problem is the way rate limit works. If you print 100 lines (or > > 1000) in 5 seconds, then you just stopped printing from that context > > for 59 minutes and 55 seconds. That's a long time to block printing. > > Are we talking about the same context? > > I am talking about console drivers called from console_unlock(). It is > very special context because it is more or less recursive: > > + could cause infinite loop > + the errors are usually the same again and again The check is only when console_owner == current, which can easily happen with an interrupt let alone an NMI. The common case is not recursive. > > As a result, if you get too many messages from this context: > > + you are lost (recursion) > + more messages != new information > > And you need to fix the problem anyway. Otherwise, the system > logging is a mess. > > > > What happens if you had a couple of NMIs go off that takes up that > > time, and then you hit a bug 10 minutes later from that context. You > > just lost it. > > I do not understand how this is related to the NMI context. > The messages in NMI context are not throttled! > > OK, the original patch throttled also NMI messages when NMI > interrupted console drivers. But it is easy to fix. My mistake in just mentioning NMIs, because the check is on console_owner which can be set with interrupts enabled. That means an interrupt that does a print could hide printks from other interrupts or NMIs when console_owner is set. > > > > This is a magnitude larger than any other user of rate limit in the > > kernel. The most common time is 5 seconds. The longest I can find is 1 > > minute. You are saying you want to block printing from this context for > > 60 minutes! > > I see 1 day long limits in dio_warn_stale_pagecache() and > xfs_scrub_experimental_warning(). > > Note that most ratelimiting is related to a single message. Also it > is in situation where the system should recover within seconds. > > > > That is HUGE! I don't understand your rational for such a huge number. > > What data do you have to back that up with? > > We want to allow seeing the entire lockdep splat (Sergey wants more > than 100 lines). Also it is not that unusual that slow console is busy > several minutes when too many things are happening. > > I proposed that long delay because I want to be on the safe side. > Also I do not see a huge benefit in repeating the same messages > too often. > > Alternative solution would be to allow first, lets say 250, lines > and then nothing. I mean to change the approach from rate-limiting > to print-once. Actually, I think we are fine with the one hour and 1000 prints if we add to the condition. It can't just check console_owner. We need a way to know that this is indeed a recursion. Perhaps we should set the context we are in when setting console owner. Something like I have in the ring buffer code. enum { CONTEXT_NONE, CONTEXT_NMI, CONTEXT_IRQ, CONTEXT_SOFTIRQ, CONTEXT_NORMAL }; int git_context(void) { unsigned long pc = preempt_count(); if (!(pc & (NMI_MASK | HARDIRQ_MASK | SOFTIRQ_OFFSET))) return CONTEXT_NORMAL; else return pc & NMI_MASK ? CONTEXT_NMI : pc & HARDIRQ_MASK ? CONTEXT_IRQ : CONTEXT_SOFTIRQ; } static void console_lock_spinning_enable(void) { raw_spin_lock(&console_owner_lock); console_owner = current; console_context = get_context(); raw_spin_unlock(&console_owner_lock); [..] static int console_lock_spinning_disable_and_check(void) { raw_spin_lock(&console_owner_lock); waiter = READ_ONCE(console_waiter); console_owner = NULL; console_context = CONTEXT_NONE; raw_spin_unlock(&console_owner_lock); [..] Then have your check be: + /* Prevent infinite loop caused by messages from console drivers. */ + if (console_owner == current && console_context == get_context() && + !__ratelimit(&ratelimit_console)) + return 0; Then you know that this is definitely due to recursion. -- Steve