Re: [PATCH v5 1/2] printk: Add console owner and waiter logic to load balance console writes

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On 1/10/2018 10:24 PM, Petr Mladek wrote:
From: Steven Rostedt <rostedt@xxxxxxxxxxx>

From: Steven Rostedt (VMware) <rostedt@xxxxxxxxxxx>

This patch implements what I discussed in Kernel Summit. I added
lockdep annotation (hopefully correctly), and it hasn't had any splats
(since I fixed some bugs in the first iterations). It did catch
problems when I had the owner covering too much. But now that the owner
is only set when actively calling the consoles, lockdep has stayed
quiet.

Here's the design again:

I added a "console_owner" which is set to a task that is actively
writing to the consoles. It is *not* the same as the owner of the
console_lock. It is only set when doing the calls to the console
functions. It is protected by a console_owner_lock which is a raw spin
lock.

There is a console_waiter. This is set when there is an active console
owner that is not current, and waiter is not set. This too is protected
by console_owner_lock.

In printk() when it tries to write to the consoles, we have:

	if (console_trylock())
		console_unlock();

Now I added an else, which will check if there is an active owner, and
no current waiter. If that is the case, then console_waiter is set, and
the task goes into a spin until it is no longer set.

When the active console owner finishes writing the current message to
the consoles, it grabs the console_owner_lock and sees if there is a
waiter, and clears console_owner.

If there is a waiter, then it breaks out of the loop, clears the waiter
flag (because that will release the waiter from its spin), and exits.
Note, it does *not* release the console semaphore. Because it is a
semaphore, there is no owner. Another task may release it. This means
that the waiter is guaranteed to be the new console owner! Which it
becomes.

Then the waiter calls console_unlock() and continues to write to the
consoles.

If another task comes along and does a printk() it too can become the
new waiter, and we wash rinse and repeat!

By Petr Mladek about possible new deadlocks:

The thing is that we move console_sem only to printk() call
that normally calls console_unlock() as well. It means that
the transferred owner should not bring new type of dependencies.
As Steven said somewhere: "If there is a deadlock, it was
there even before."

We could look at it from this side. The possible deadlock would
look like:

CPU0                            CPU1

console_unlock()

   console_owner = current;

				spin_lockA()
				  printk()
				    spin = true;
				    while (...)

     call_console_drivers()
       spin_lockA()

This would be a deadlock. CPU0 would wait for the lock A.
While CPU1 would own the lockA and would wait for CPU0
to finish calling the console drivers and pass the console_sem
owner.

But if the above is true than the following scenario was
already possible before:

CPU0

spin_lockA()
   printk()
     console_unlock()
       call_console_drivers()
	spin_lockA()

By other words, this deadlock was there even before. Such
deadlocks are prevented by using printk_deferred() in
the sections guarded by the lock A.

Hello,

I didn't see what you did, at the last version. You were
tring to transfer the semaphore owner and make it taken
over. I see.

But, what I mentioned last time is still valid. See below.

Signed-off-by: Steven Rostedt (VMware) <rostedt@xxxxxxxxxxx>
[pmladek@xxxxxxxx: Commit message about possible deadlocks]
---
  kernel/printk/printk.c | 108 ++++++++++++++++++++++++++++++++++++++++++++++++-
  1 file changed, 107 insertions(+), 1 deletion(-)

diff --git a/kernel/printk/printk.c b/kernel/printk/printk.c
index b9006617710f..7e6459abba43 100644
--- a/kernel/printk/printk.c
+++ b/kernel/printk/printk.c
@@ -86,8 +86,15 @@ EXPORT_SYMBOL_GPL(console_drivers);
  static struct lockdep_map console_lock_dep_map = {
  	.name = "console_lock"
  };
+static struct lockdep_map console_owner_dep_map = {
+	.name = "console_owner"
+};
  #endif
+static DEFINE_RAW_SPINLOCK(console_owner_lock);
+static struct task_struct *console_owner;
+static bool console_waiter;
+
  enum devkmsg_log_bits {
  	__DEVKMSG_LOG_BIT_ON = 0,
  	__DEVKMSG_LOG_BIT_OFF,
@@ -1753,8 +1760,56 @@ asmlinkage int vprintk_emit(int facility, int level,
  		 * semaphore.  The release will print out buffers and wake up
  		 * /dev/kmsg and syslog() users.
  		 */
-		if (console_trylock())
+		if (console_trylock()) {
  			console_unlock();
+		} else {
+			struct task_struct *owner = NULL;
+			bool waiter;
+			bool spin = false;
+
+			printk_safe_enter_irqsave(flags);
+
+			raw_spin_lock(&console_owner_lock);
+			owner = READ_ONCE(console_owner);
+			waiter = READ_ONCE(console_waiter);
+			if (!waiter && owner && owner != current) {
+				WRITE_ONCE(console_waiter, true);
+				spin = true;
+			}
+			raw_spin_unlock(&console_owner_lock);
+
+			/*
+			 * If there is an active printk() writing to the
+			 * consoles, instead of having it write our data too,
+			 * see if we can offload that load from the active
+			 * printer, and do some printing ourselves.
+			 * Go into a spin only if there isn't already a waiter
+			 * spinning, and there is an active printer, and
+			 * that active printer isn't us (recursive printk?).
+			 */
+			if (spin) {
+				/* We spin waiting for the owner to release us */
+				spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
+				/* Owner will clear console_waiter on hand off */
+				while (READ_ONCE(console_waiter))
+					cpu_relax();
+
+				spin_release(&console_owner_dep_map, 1, _THIS_IP_);

Why don't you move this over "while (READ_ONCE(console_waiter))" and
right after acquire()?

As I said last time, only acquisitions between acquire() and release()
are meaningful. Are you taking care of acquisitions within cpu_relax()?
If so, leave it.

+				printk_safe_exit_irqrestore(flags);
+
+				/*
+				 * The owner passed the console lock to us.
+				 * Since we did not spin on console lock, annotate
+				 * this as a trylock. Otherwise lockdep will
+				 * complain.
+				 */
+				mutex_acquire(&console_lock_dep_map, 0, 1, _THIS_IP_);
+				console_unlock();
+				printk_safe_enter_irqsave(flags);
+			}
+			printk_safe_exit_irqrestore(flags);
+
+		}
  	}
return printed_len;
@@ -2141,6 +2196,7 @@ void console_unlock(void)
  	static u64 seen_seq;
  	unsigned long flags;
  	bool wake_klogd = false;
+	bool waiter = false;
  	bool do_cond_resched, retry;
if (console_suspended) {
@@ -2229,14 +2285,64 @@ void console_unlock(void)
  		console_seq++;
  		raw_spin_unlock(&logbuf_lock);
+ /*
+		 * While actively printing out messages, if another printk()
+		 * were to occur on another CPU, it may wait for this one to
+		 * finish. This task can not be preempted if there is a
+		 * waiter waiting to take over.
+		 */
+		raw_spin_lock(&console_owner_lock);
+		console_owner = current;
+		raw_spin_unlock(&console_owner_lock);
+
+		/* The waiter may spin on us after setting console_owner */
+		spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
+
  		stop_critical_timings();	/* don't trace print latency */
  		call_console_drivers(ext_text, ext_len, text, len);
  		start_critical_timings();
+
+		raw_spin_lock(&console_owner_lock);
+		waiter = READ_ONCE(console_waiter);
+		console_owner = NULL;
+		raw_spin_unlock(&console_owner_lock);
+
+		/*
+		 * If there is a waiter waiting for us, then pass the
+		 * rest of the work load over to that waiter.
+		 */
+		if (waiter)
+			break;
+
+		/* There was no waiter, and nothing will spin on us here */
+		spin_release(&console_owner_dep_map, 1, _THIS_IP_);

Why don't you move this over "if (waiter)"?

+
  		printk_safe_exit_irqrestore(flags);
if (do_cond_resched)
  			cond_resched();
  	}
+
+	/*
+	 * If there is an active waiter waiting on the console_lock.
+	 * Pass off the printing to the waiter, and the waiter
+	 * will continue printing on its CPU, and when all writing
+	 * has finished, the last printer will wake up klogd.
+	 */
+	if (waiter) {
+		WRITE_ONCE(console_waiter, false);
+		/* The waiter is now free to continue */
+		spin_release(&console_owner_dep_map, 1, _THIS_IP_);

Why don't you remove this release() after relocating the upper one?

+		/*
+		 * Hand off console_lock to waiter. The waiter will perform
+		 * the up(). After this, the waiter is the console_lock owner.
+		 */
+		mutex_release(&console_lock_dep_map, 1, _THIS_IP_);
+		printk_safe_exit_irqrestore(flags);
+		/* Note, if waiter is set, logbuf_lock is not held */
+		return;
+	}
+
  	console_locked = 0;
/* Release the exclusive_console once it is used */


--
Thanks,
Byungchul

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