On Wed, 10 Jan 2018 14:24:17 +0100 Petr Mladek <pmladek@xxxxxxxx> wrote: > From: Steven Rostedt <rostedt@xxxxxxxxxxx> > > From: Steven Rostedt (VMware) <rostedt@xxxxxxxxxxx> > > This patch implements what I discussed in Kernel Summit. I added > lockdep annotation (hopefully correctly), and it hasn't had any splats > (since I fixed some bugs in the first iterations). It did catch > problems when I had the owner covering too much. But now that the owner > is only set when actively calling the consoles, lockdep has stayed > quiet. > > Here's the design again: > > I added a "console_owner" which is set to a task that is actively > writing to the consoles. It is *not* the same as the owner of the > console_lock. It is only set when doing the calls to the console > functions. It is protected by a console_owner_lock which is a raw spin > lock. > > There is a console_waiter. This is set when there is an active console > owner that is not current, and waiter is not set. This too is protected > by console_owner_lock. > > In printk() when it tries to write to the consoles, we have: > > if (console_trylock()) > console_unlock(); > > Now I added an else, which will check if there is an active owner, and > no current waiter. If that is the case, then console_waiter is set, and > the task goes into a spin until it is no longer set. > > When the active console owner finishes writing the current message to > the consoles, it grabs the console_owner_lock and sees if there is a > waiter, and clears console_owner. > > If there is a waiter, then it breaks out of the loop, clears the waiter > flag (because that will release the waiter from its spin), and exits. > Note, it does *not* release the console semaphore. Because it is a > semaphore, there is no owner. Another task may release it. This means > that the waiter is guaranteed to be the new console owner! Which it > becomes. > > Then the waiter calls console_unlock() and continues to write to the > consoles. > > If another task comes along and does a printk() it too can become the > new waiter, and we wash rinse and repeat! > > By Petr Mladek about possible new deadlocks: > > The thing is that we move console_sem only to printk() call > that normally calls console_unlock() as well. It means that > the transferred owner should not bring new type of dependencies. > As Steven said somewhere: "If there is a deadlock, it was > there even before." > > We could look at it from this side. The possible deadlock would > look like: > > CPU0 CPU1 > > console_unlock() > > console_owner = current; > > spin_lockA() > printk() > spin = true; > while (...) > > call_console_drivers() > spin_lockA() > > This would be a deadlock. CPU0 would wait for the lock A. > While CPU1 would own the lockA and would wait for CPU0 > to finish calling the console drivers and pass the console_sem > owner. > > But if the above is true than the following scenario was > already possible before: > > CPU0 > > spin_lockA() > printk() > console_unlock() > call_console_drivers() > spin_lockA() > > By other words, this deadlock was there even before. Such > deadlocks are prevented by using printk_deferred() in > the sections guarded by the lock A. Petr, Please add this here: ==== To demonstrate the issue, this module has been shown to lock up a system with 4 CPUs and a slow console (like a serial console). It is also able to lock up a 8 CPU system with only a fast (VGA) console, by passing in "loops=100". The changes in this commit prevent this module from locking up the system. #include <linux/module.h> #include <linux/delay.h> #include <linux/sched.h> #include <linux/mutex.h> #include <linux/workqueue.h> #include <linux/hrtimer.h> static bool stop_testing; static unsigned int loops = 1; static void preempt_printk_workfn(struct work_struct *work) { int i; while (!READ_ONCE(stop_testing)) { for (i = 0; i < loops && !READ_ONCE(stop_testing); i++) { preempt_disable(); pr_emerg("%5d%-75s\n", smp_processor_id(), " XXX NOPREEMPT"); preempt_enable(); } msleep(1); } } static struct work_struct __percpu *works; static void finish(void) { int cpu; WRITE_ONCE(stop_testing, true); for_each_online_cpu(cpu) flush_work(per_cpu_ptr(works, cpu)); free_percpu(works); } static int __init test_init(void) { int cpu; works = alloc_percpu(struct work_struct); if (!works) return -ENOMEM; /* * This is just a test module. This will break if you * do any CPU hot plugging between loading and * unloading the module. */ for_each_online_cpu(cpu) { struct work_struct *work = per_cpu_ptr(works, cpu); INIT_WORK(work, &preempt_printk_workfn); schedule_work_on(cpu, work); } return 0; } static void __exit test_exit(void) { finish(); } module_param(loops, uint, 0); module_init(test_init); module_exit(test_exit); MODULE_LICENSE("GPL"); ==== Hmm, how does one have git commit not remove the C preprocessor at the start of the module? -- Steve > > Signed-off-by: Steven Rostedt (VMware) <rostedt@xxxxxxxxxxx> > [pmladek@xxxxxxxx: Commit message about possible deadlocks] > --- -- To unsubscribe, send a message with 'unsubscribe linux-mm' in the body to majordomo@xxxxxxxxx. For more info on Linux MM, see: http://www.linux-mm.org/ . Don't email: <a href=mailto:"dont@xxxxxxxxx"> email@xxxxxxxxx </a>