Re: [PATCH 0/6] mm: make movable onlining suck less

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On Mon, Apr 03, 2017 at 01:55:46PM +0200, Michal Hocko wrote:
Anyting? I would really appreciate a feedback from IBM and Futjitsu guys who have shaped this code last few years. Also Igor and Vitaly seem to be using memory hotplug in virtualized environments. I do not expect they would see a huge advantage of the rework but I would appreciate to give it some testing to catch any potential regressions.

Sorry for the delayed reply.

With this set, I'm able to "online_movable" blocks in ascending order. However, I am seeing a regression. When adding memory to a memoryless node, it shows up in node 0 instead. I'm digging to see if I can help narrow down where things go wrong.

--
Reza Arbab

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