From: Josh Poimboeuf > Sent: 22 July 2016 18:46 .. > > >> +/* > > >> + * Checks if a given pointer and length is contained by the current > > >> + * stack frame (if possible). > > >> + * > > >> + * 0: not at all on the stack > > >> + * 1: fully within a valid stack frame > > >> + * 2: fully on the stack (when can't do frame-checking) > > >> + * -1: error condition (invalid stack position or bad stack frame) > > >> + */ > > >> +static noinline int check_stack_object(const void *obj, unsigned long len) > > >> +{ > > >> + const void * const stack = task_stack_page(current); > > >> + const void * const stackend = stack + THREAD_SIZE; > > > > > > That allows access to the entire stack, including the struct thread_info, > > > is that what we want - it seems dangerous? Or did I miss a check > > > somewhere else? > > > > That seems like a nice improvement to make, yeah. > > > > > We have end_of_stack() which computes the end of the stack taking > > > thread_info into account (end being the opposite of your end above). > > > > Amusingly, the object_is_on_stack() check in sched.h doesn't take > > thread_info into account either. :P Regardless, I think using > > end_of_stack() may not be best. To tighten the check, I think we could > > add this after checking that the object is on the stack: > > > > #ifdef CONFIG_STACK_GROWSUP > > stackend -= sizeof(struct thread_info); > > #else > > stack += sizeof(struct thread_info); > > #endif > > > > e.g. then if the pointer was in the thread_info, the second test would > > fail, triggering the protection. > > FWIW, this won't work right on x86 after Andy's > CONFIG_THREAD_INFO_IN_TASK patches get merged. What ends up in the 'thread_info' area? If it contains the fp save area then programs like gdb may end up requesting copy_in/out directly from that area. Interestingly the avx registers don't need saving on a normal system call entry (they are all caller-saved) so the kernel stack can safely overwrite that area. Syscall entry probably ought to execute the 'zero all avx registers' instruction. They do need saving on interrupt entry - but the stack used will be less. David ��.n������g����a����&ޖ)���)��h���&������梷�����Ǟ�m������)������^�����������v���O��zf������