Re: [UnifiedV4 00/16] The Unified slab allocator (V4)

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On Wed, Oct 06, 2010 at 10:59:55AM -0500, Christoph Lameter wrote:
> On Wed, 6 Oct 2010, Andi Kleen wrote:
> 
> > Christoph Lameter <cl@xxxxxxxxx> writes:
> >
> > Not looked at code so far, but just comments based on the
> > description. But thanks for working on this, it's good
> > to have alternatives to the ugly slab.c
> >
> > > V3->V4:
> > > - Lots of debugging
> > > - Performance optimizations (more would be good)...
> > > - Drop per slab locking in favor of per node locking for
> > >   partial lists (queuing implies freeing large amounts of objects
> > >   to per node lists of slab).
> >
> > Is that really a good idea? Nodes (= sockets) are getting larger and
> > larger and they are quite substantial SMPs by themselves now.
> > On Xeon 75xx you have 16 virtual CPUs per node.
> 
> True. The shared caches can compensate for that. Without this I got
> regression because of too many atomic operations during draining and
> refilling.

Could you just do it by smaller units? (e.g. cores on SMT systems)

I agree some sharing is a good idea, just a node is likely too large.

> > > 2. SLUB object expiration is tied into the page reclaim logic. There
> > >    is no periodic cache expiration.
> >
> > Hmm, but that means that you could fill a lot of memory with caches
> > before they get pruned right? Is there another limit too?
> 
> The cache all have an limit on the number of objects in them (like SLAB).
> If you want less you can limit the sizes of the queues.
> Otherwise there is no other limit.

So it would depend on that total number of caches in the system?
-Andi

-- 
ak@xxxxxxxxxxxxxxx -- Speaking for myself only.

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