Hi Josh, On 14/2/23 08:05, Josh Poimboeuf wrote:
Include <asm/smp.h> to make sure play_dead() matches its prototype going forward. Acked-by: Florian Fainelli <f.fainelli@xxxxxxxxx> Signed-off-by: Josh Poimboeuf <jpoimboe@xxxxxxxxxx> --- arch/mips/kernel/smp-bmips.c | 1 + 1 file changed, 1 insertion(+) diff --git a/arch/mips/kernel/smp-bmips.c b/arch/mips/kernel/smp-bmips.c index f5d7bfa3472a..df9158e8329d 100644 --- a/arch/mips/kernel/smp-bmips.c +++ b/arch/mips/kernel/smp-bmips.c @@ -38,6 +38,7 @@ #include <asm/traps.h> #include <asm/barrier.h> #include <asm/cpu-features.h> +#include <asm/smp.h>
What about the other implementations? $ git grep -L asm/smp.h $(git grep -wlF 'play_dead(void)' arch/mips) arch/mips/cavium-octeon/smp.c arch/mips/kernel/smp-bmips.c arch/mips/kernel/smp-cps.c arch/mips/loongson64/smp.c