On Wed, Jan 13, 2021 at 05:11:23PM +0200, Lauri Kasanen wrote: > Add support for the Nintendo 64. > > Signed-off-by: Lauri Kasanen <cand@xxxxxxx> > --- > arch/mips/Kbuild.platforms | 1 + > arch/mips/Kconfig | 12 +++ > arch/mips/include/asm/mach-n64/irq.h | 9 ++ > arch/mips/include/asm/mach-n64/kmalloc.h | 8 ++ > arch/mips/n64/Makefile | 6 ++ > arch/mips/n64/Platform | 7 ++ > arch/mips/n64/init.c | 164 +++++++++++++++++++++++++++++++ > arch/mips/n64/irq.c | 16 +++ > 8 files changed, 223 insertions(+) > create mode 100644 arch/mips/include/asm/mach-n64/irq.h > create mode 100644 arch/mips/include/asm/mach-n64/kmalloc.h > create mode 100644 arch/mips/n64/Makefile > create mode 100644 arch/mips/n64/Platform > create mode 100644 arch/mips/n64/init.c > create mode 100644 arch/mips/n64/irq.c this looks good from my side already. If you want to save a few bytes/cylces creating arch/mips/include/asm/mach-n64/cpu-feature-overrides.h gives some opportunities. I'll wait a few days, and if there is no update for patch 1 and 2, I'm going to apply it to mips-next. Thomas. -- Crap can work. Given enough thrust pigs will fly, but it's not necessarily a good idea. [ RFC1925, 2.3 ]