Re: [PATCH 2/6 v6] mips: Add N64 machine type

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On Wed, Jan 13, 2021 at 05:11:23PM +0200, Lauri Kasanen wrote:
> Add support for the Nintendo 64.
> 
> Signed-off-by: Lauri Kasanen <cand@xxxxxxx>
> ---
>  arch/mips/Kbuild.platforms               |   1 +
>  arch/mips/Kconfig                        |  12 +++
>  arch/mips/include/asm/mach-n64/irq.h     |   9 ++
>  arch/mips/include/asm/mach-n64/kmalloc.h |   8 ++
>  arch/mips/n64/Makefile                   |   6 ++
>  arch/mips/n64/Platform                   |   7 ++
>  arch/mips/n64/init.c                     | 164 +++++++++++++++++++++++++++++++
>  arch/mips/n64/irq.c                      |  16 +++
>  8 files changed, 223 insertions(+)
>  create mode 100644 arch/mips/include/asm/mach-n64/irq.h
>  create mode 100644 arch/mips/include/asm/mach-n64/kmalloc.h
>  create mode 100644 arch/mips/n64/Makefile
>  create mode 100644 arch/mips/n64/Platform
>  create mode 100644 arch/mips/n64/init.c
>  create mode 100644 arch/mips/n64/irq.c

this looks good from my side already. If you want to save a few bytes/cylces
creating arch/mips/include/asm/mach-n64/cpu-feature-overrides.h gives
some opportunities.

I'll wait a few days, and if there is no update for patch 1 and 2, I'm
going to apply it to mips-next.

Thomas.

-- 
Crap can work. Given enough thrust pigs will fly, but it's not necessarily a
good idea.                                                [ RFC1925, 2.3 ]



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