Re: [PATCH 4/6] input: Add N64 controller driver

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在 2020/12/26 上午1:01, Lauri Kasanen 写道:
Signed-off-by: Lauri Kasanen <cand@xxxxxxx>
---
  drivers/input/joystick/Kconfig  |   6 +
  drivers/input/joystick/Makefile |   2 +-
  drivers/input/joystick/n64joy.c | 300 ++++++++++++++++++++++++++++++++++++++++
  3 files changed, 307 insertions(+), 1 deletion(-)
  create mode 100644 drivers/input/joystick/n64joy.c

diff --git a/drivers/input/joystick/Kconfig b/drivers/input/joystick/Kconfig
index b080f0c..b5098fb 100644
--- a/drivers/input/joystick/Kconfig
+++ b/drivers/input/joystick/Kconfig
@@ -382,4 +382,10 @@ config JOYSTICK_FSIA6B
  	  To compile this driver as a module, choose M here: the
  	  module will be called fsia6b.

+config JOYSTICK_N64
+	bool "N64 controller"
+	depends on MIPS_N64
+	help
+	  Support for the four N64 controllers.
+
  endif
diff --git a/drivers/input/joystick/Makefile b/drivers/input/joystick/Makefile
index 58232b3..31d720c 100644
--- a/drivers/input/joystick/Makefile
+++ b/drivers/input/joystick/Makefile
@@ -24,6 +24,7 @@ obj-$(CONFIG_JOYSTICK_INTERACT)		+= interact.o
  obj-$(CONFIG_JOYSTICK_JOYDUMP)		+= joydump.o
  obj-$(CONFIG_JOYSTICK_MAGELLAN)		+= magellan.o
  obj-$(CONFIG_JOYSTICK_MAPLE)		+= maplecontrol.o
+obj-$(CONFIG_JOYSTICK_N64)		+= n64joy.o
  obj-$(CONFIG_JOYSTICK_PSXPAD_SPI)	+= psxpad-spi.o
  obj-$(CONFIG_JOYSTICK_PXRC)		+= pxrc.o
  obj-$(CONFIG_JOYSTICK_SIDEWINDER)	+= sidewinder.o
@@ -37,4 +38,3 @@ obj-$(CONFIG_JOYSTICK_WARRIOR)		+= warrior.o
  obj-$(CONFIG_JOYSTICK_WALKERA0701)	+= walkera0701.o
  obj-$(CONFIG_JOYSTICK_XPAD)		+= xpad.o
  obj-$(CONFIG_JOYSTICK_ZHENHUA)		+= zhenhua.o
-
diff --git a/drivers/input/joystick/n64joy.c b/drivers/input/joystick/n64joy.c
new file mode 100644
index 0000000..fbf3686
--- /dev/null
+++ b/drivers/input/joystick/n64joy.c
@@ -0,0 +1,300 @@
+// SPDX-License-Identifier: GPL-2.0
+/*
+ * Support for the four N64 controllers.
+ *
+ * Copyright (c) 2020 Lauri Kasanen
+ */
+
+#include <linux/errno.h>
+#include <linux/init.h>
+#include <linux/input.h>
+#include <linux/limits.h>
+#include <linux/kernel.h>
+#include <linux/module.h>
+#include <linux/mutex.h>
+#include <linux/timer.h>
+
+#include <asm/addrspace.h>
+#include <asm/io.h>
+
+MODULE_AUTHOR("Lauri Kasanen <cand@xxxxxxx>");
+MODULE_DESCRIPTION("Driver for N64 controllers");
+MODULE_LICENSE("GPL");
+
+#define PIF_RAM 0x1fc007c0
+#define REG_BASE ((u32 *) CKSEG1ADDR(0xa4800000))

0xa4800000 sounds like a KSEG1 addr, I think phys should be 0x14800000?
For driver it is common to use ioremap, or at least TO_UNCAC.

Thanks.

- Jiaxun

+
+#define SI_DRAM_REG 0
+#define SI_READ_REG 1
+#define SI_WRITE_REG 4
+#define SI_STATUS_REG 6
+
+#define SI_STATUS_DMA_BUSY  (1 << 0)
+#define SI_STATUS_IO_BUSY   (1 << 1)
+
+#define N64_CONTROLLER_ID 0x0500
+
+static struct input_dev *n64joy_dev[4];
+static const char *n64joy_phys[4] = {
+	"n64joy/port0",
+	"n64joy/port1",
+	"n64joy/port2",
+	"n64joy/port3",
+};
+
+static u8 n64joy_opened;
+static DEFINE_MUTEX(n64joy_mutex);
+static struct timer_list timer;
+
+static u64 si_buf[8] ____cacheline_aligned;
+
+struct joydata {
+	unsigned: 16; // unused
+	unsigned err: 2;
+	unsigned: 14; // unused
+
+	union {
+		u32 data;
+
+		struct {
+			unsigned a: 1;
+			unsigned b: 1;
+			unsigned z: 1;
+			unsigned start: 1;
+			unsigned up: 1;
+			unsigned down: 1;
+			unsigned left: 1;
+			unsigned right: 1;
+			unsigned: 2; // unused
+			unsigned l: 1;
+			unsigned r: 1;
+			unsigned c_up: 1;
+			unsigned c_down: 1;
+			unsigned c_left: 1;
+			unsigned c_right: 1;
+			signed x: 8;
+			signed y: 8;
+		};
+	};
+};
+
+static void n64joy_write_reg(const u8 reg, const u32 value)
+{
+	__raw_writel(value, REG_BASE + reg);
+}
+
+static u32 n64joy_read_reg(const u8 reg)
+{
+	return __raw_readl(REG_BASE + reg);
+}
+
+static void n64joy_wait_si_dma(void)
+{
+	while (n64joy_read_reg(SI_STATUS_REG) & (SI_STATUS_DMA_BUSY | SI_STATUS_IO_BUSY))
+		;
+}
+
+static void n64joy_exec_pif(const u64 in[8])
+{
+	unsigned long flags;
+
+	dma_cache_wback_inv((unsigned long) in, 8 * 8);
+	dma_cache_inv((unsigned long) si_buf, 8 * 8);
+
+	local_irq_save(flags);
+
+	n64joy_wait_si_dma();
+
+	barrier();
+	n64joy_write_reg(SI_DRAM_REG, virt_to_phys(in));
+	barrier();
+	n64joy_write_reg(SI_WRITE_REG, PIF_RAM);
+	barrier();
+
+	n64joy_wait_si_dma();
+
+	barrier();
+	n64joy_write_reg(SI_DRAM_REG, virt_to_phys(si_buf));
+	barrier();
+	n64joy_write_reg(SI_READ_REG, PIF_RAM);
+	barrier();
+
+	n64joy_wait_si_dma();
+
+	local_irq_restore(flags);
+}
+
+static const u64 polldata[] ____cacheline_aligned = {
+	0xff010401ffffffff,
+	0xff010401ffffffff,
+	0xff010401ffffffff,
+	0xff010401ffffffff,
+	0xfe00000000000000,
+	0,
+	0,
+	1
+};
+
+static void n64joy_poll(struct timer_list *t)
+{
+	const struct joydata *data;
+	u32 i;
+
+	n64joy_exec_pif(polldata);
+
+	data = (struct joydata *) si_buf;
+
+	for (i = 0; i < 4; i++) {
+		if (!n64joy_dev[i])
+			continue;
+
+		// d-pad
+		input_report_key(n64joy_dev[i], BTN_DPAD_UP, data[i].up);
+		input_report_key(n64joy_dev[i], BTN_DPAD_DOWN, data[i].down);
+		input_report_key(n64joy_dev[i], BTN_DPAD_LEFT, data[i].left);
+		input_report_key(n64joy_dev[i], BTN_DPAD_RIGHT, data[i].right);
+
+		// c buttons
+		input_report_key(n64joy_dev[i], BTN_FORWARD, data[i].c_up);
+		input_report_key(n64joy_dev[i], BTN_BACK, data[i].c_down);
+		input_report_key(n64joy_dev[i], BTN_LEFT, data[i].c_left);
+		input_report_key(n64joy_dev[i], BTN_RIGHT, data[i].c_right);
+
+		// matching buttons
+		input_report_key(n64joy_dev[i], BTN_START, data[i].start);
+		input_report_key(n64joy_dev[i], BTN_Z, data[i].z);
+
+		// remaining ones: a, b, l, r
+		input_report_key(n64joy_dev[i], BTN_0, data[i].a);
+		input_report_key(n64joy_dev[i], BTN_1, data[i].b);
+		input_report_key(n64joy_dev[i], BTN_2, data[i].l);
+		input_report_key(n64joy_dev[i], BTN_3, data[i].r);
+
+		input_report_abs(n64joy_dev[i], ABS_X, data[i].x);
+		input_report_abs(n64joy_dev[i], ABS_Y, data[i].y);
+
+		input_sync(n64joy_dev[i]);
+	}
+
+	mod_timer(&timer, jiffies + msecs_to_jiffies(16));
+}
+
+static int n64joy_open(struct input_dev *dev)
+{
+	int err;
+
+	err = mutex_lock_interruptible(&n64joy_mutex);
+	if (err)
+		return err;
+
+	if (!n64joy_opened) {
+		// Could use the vblank irq, but it's not important if the poll
+		// point slightly changes.
+		timer_setup(&timer, n64joy_poll, 0);
+		mod_timer(&timer, jiffies + msecs_to_jiffies(16));
+	}
+
+	n64joy_opened++;
+
+	mutex_unlock(&n64joy_mutex);
+	return err;
+}
+
+static void n64joy_close(struct input_dev *dev)
+{
+	mutex_lock(&n64joy_mutex);
+	if (!--n64joy_opened)
+		del_timer_sync(&timer);
+	mutex_unlock(&n64joy_mutex);
+}
+
+static const u64 __initconst scandata[] ____cacheline_aligned = {
+	0xff010300ffffffff,
+	0xff010300ffffffff,
+	0xff010300ffffffff,
+	0xff010300ffffffff,
+	0xfe00000000000000,
+	0,
+	0,
+	1
+};
+
+static int __init n64joy_init(void)
+{
+	const struct joydata *data;
+	int err = 0;
+	u32 i, j, found = 0;
+
+	// The controllers are not hotpluggable, so we can scan in init
+	n64joy_exec_pif(scandata);
+
+	data = (struct joydata *) si_buf;
+
+	memset(n64joy_dev, 0, 4 * sizeof(void *));
+
+	for (i = 0; i < 4; i++) {
+		if (!data[i].err && data[i].data >> 16 == N64_CONTROLLER_ID) {
+			found++;
+
+			n64joy_dev[i] = input_allocate_device();
+			if (!n64joy_dev[i]) {
+				err = -ENOMEM;
+				goto fail;
+			}
+
+			n64joy_dev[i]->name = "N64 controller";
+			n64joy_dev[i]->phys = n64joy_phys[i];
+			n64joy_dev[i]->id.bustype = BUS_HOST;
+			n64joy_dev[i]->id.vendor = 0;
+			n64joy_dev[i]->id.product = data[i].data >> 16;
+			n64joy_dev[i]->id.version = 0;
+
+			n64joy_dev[i]->open = n64joy_open;
+			n64joy_dev[i]->close = n64joy_close;
+
+			n64joy_dev[i]->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
+			n64joy_dev[i]->absbit[0] = BIT_MASK(ABS_X) | BIT_MASK(ABS_Y);
+
+			// d-pad
+			n64joy_dev[i]->keybit[BIT_WORD(BTN_DPAD_UP)] = BIT_MASK(BTN_DPAD_UP) |
+				BIT_MASK(BTN_DPAD_DOWN) | BIT_MASK(BTN_DPAD_LEFT) |
+				BIT_MASK(BTN_DPAD_RIGHT);
+			// c buttons
+			n64joy_dev[i]->keybit[BIT_WORD(BTN_LEFT)] |= BIT_MASK(BTN_LEFT) |
+				BIT_MASK(BTN_RIGHT) | BIT_MASK(BTN_FORWARD) | BIT_MASK(BTN_BACK);
+			// matching buttons
+			n64joy_dev[i]->keybit[BIT_WORD(BTN_GAMEPAD)] |= BIT_MASK(BTN_START) |
+				BIT_MASK(BTN_Z);
+			// remaining ones: a, b, l, r
+			n64joy_dev[i]->keybit[BIT_WORD(BTN_0)] |= BIT_MASK(BTN_0) |
+				BIT_MASK(BTN_1) | BIT_MASK(BTN_2) | BIT_MASK(BTN_3);
+
+			for (j = 0; j < 2; j++) {
+				input_set_abs_params(n64joy_dev[i], ABS_X + j,
+						     S8_MIN, S8_MAX, 0, 0);
+			}
+
+			err = input_register_device(n64joy_dev[i]);
+			if (err) {
+				input_free_device(n64joy_dev[i]);
+				goto fail;
+			}
+		}
+	}
+
+	pr_info("n64joy: %u controller(s) connected\n", found);
+
+	if (!found)
+		return -ENODEV;
+
+	return 0;
+fail:
+	for (i = 0; i < 4; i++) {
+		if (!n64joy_dev[i])
+			continue;
+		input_unregister_device(n64joy_dev[i]);
+	}
+	return err;
+}
+
+module_init(n64joy_init);
--
2.6.2





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