> On Sep 1, 2020, at 7:26 AM, Paul Cercueil <paul@xxxxxxxxxxxxxxx> wrote: > > The zstd decompression code, as it is right now, will most likely fail > on 32-bit systems, as the default output buffer size causes the buffer's > end address to overflow. > > Address this issue by setting a sane default to the default output size, > with a value that won't overflow the buffer's end address. > > Signed-off-by: Paul Cercueil <paul@xxxxxxxxxxxxxxx> > --- > > Notes: > v2: Change limit to 1 GiB > > v3: Compute size limit instead of using hardcoded value > > lib/decompress_unzstd.c | 7 ++++++- > 1 file changed, 6 insertions(+), 1 deletion(-) > > diff --git a/lib/decompress_unzstd.c b/lib/decompress_unzstd.c > index 0ad2c15479ed..790abc472f5b 100644 > --- a/lib/decompress_unzstd.c > +++ b/lib/decompress_unzstd.c > @@ -178,8 +178,13 @@ static int INIT __unzstd(unsigned char *in_buf, long in_len, > int err; > size_t ret; > > + /* > + * ZSTD decompression code won't be happy if the buffer size is so big > + * that its end address overflows. When the size is not provided, make > + * it as big as possible without having the end address overflow. > + */ > if (out_len == 0) > - out_len = LONG_MAX; /* no limit */ > + out_len = UINTPTR_MAX - (uintptr_t)out_buf; Great, that works for me. Thanks for fixing this! Reviewed-by: Nick Terrell <terrelln@xxxxxx> > if (fill == NULL && flush == NULL) > /* > -- > 2.28.0 >