Re: [PATCH 3/7] [Media] vcodec: mediatek: Add Mediatek V4L2 Video Decoder Driver

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On 04/18/2016 07:40 AM, tiffany lin wrote:
> 
> snipped.
> 
>>> +
>>> +void mtk_vcodec_dec_set_default_params(struct mtk_vcodec_ctx *ctx)
>>> +{
>>> +	struct mtk_q_data *q_data;
>>> +
>>> +	ctx->m2m_ctx->q_lock = &ctx->dev->dev_mutex;
>>> +	ctx->fh.m2m_ctx = ctx->m2m_ctx;
>>> +	ctx->fh.ctrl_handler = &ctx->ctrl_hdl;
>>> +	INIT_WORK(&ctx->decode_work, mtk_vdec_worker);
>>> +
>>> +	q_data = &ctx->q_data[MTK_Q_DATA_SRC];
>>> +	memset(q_data, 0, sizeof(struct mtk_q_data));
>>> +	q_data->visible_width = DFT_CFG_WIDTH;
>>> +	q_data->visible_height = DFT_CFG_HEIGHT;
>>> +	q_data->fmt = &mtk_video_formats[OUT_FMT_IDX];
>>> +	q_data->colorspace = V4L2_COLORSPACE_REC709;
>>> +	q_data->field = V4L2_FIELD_NONE;
>>> +	ctx->q_data[MTK_Q_DATA_DST].sizeimage[0] =
>>> +		DFT_CFG_WIDTH * DFT_CFG_HEIGHT;
>>> +	ctx->q_data[MTK_Q_DATA_DST].bytesperline[0] = 0;
>>> +
>>> +
>>> +	q_data = &ctx->q_data[MTK_Q_DATA_DST];
>>> +	memset(q_data, 0, sizeof(struct mtk_q_data));
>>> +	q_data->visible_width = DFT_CFG_WIDTH;
>>> +	q_data->visible_height = DFT_CFG_HEIGHT;
>>> +	q_data->coded_width = DFT_CFG_WIDTH;
>>> +	q_data->coded_height = DFT_CFG_HEIGHT;
>>> +	q_data->colorspace = V4L2_COLORSPACE_REC709;
>>> +	q_data->field = V4L2_FIELD_NONE;
>>> +
>>> +	q_data->fmt = &mtk_video_formats[CAP_FMT_IDX];
>>> +
>>> +	v4l_bound_align_image(&q_data->coded_width,
>>> +					MTK_VDEC_MIN_W,
>>> +					MTK_VDEC_MAX_W, 4,
>>> +					&q_data->coded_height,
>>> +					MTK_VDEC_MIN_H,
>>> +					MTK_VDEC_MAX_H, 5, 6);
>>> +
>>> +	q_data->sizeimage[0] = q_data->coded_width * q_data->coded_height;
>>> +	q_data->bytesperline[0] = q_data->coded_width;
>>> +	q_data->sizeimage[1] = q_data->sizeimage[0] / 2;
>>> +	q_data->bytesperline[1] = q_data->coded_width;
>>> +
>>> +}
>>> +
>>> +static int vidioc_vdec_streamon(struct file *file, void *priv,
>>> +				enum v4l2_buf_type type)
>>> +{
>>> +	struct mtk_vcodec_ctx *ctx = fh_to_ctx(priv);
>>> +
>>> +	mtk_v4l2_debug(3, "[%d] (%d)", ctx->idx, type);
>>> +
>>> +	return v4l2_m2m_streamon(file, ctx->m2m_ctx, type);
>>> +}
>>> +
>>> +static int vidioc_vdec_streamoff(struct file *file, void *priv,
>>> +				 enum v4l2_buf_type type)
>>> +{
>>> +	struct mtk_vcodec_ctx *ctx = fh_to_ctx(priv);
>>> +
>>> +	mtk_v4l2_debug(3, "[%d] (%d)", ctx->idx, type);
>>> +	return v4l2_m2m_streamoff(file, ctx->m2m_ctx, type);
>>> +}
>>> +
>>> +static int vidioc_vdec_reqbufs(struct file *file, void *priv,
>>> +			       struct v4l2_requestbuffers *reqbufs)
>>> +{
>>> +	struct mtk_vcodec_ctx *ctx = fh_to_ctx(priv);
>>> +	int ret;
>>> +
>>> +	mtk_v4l2_debug(3, "[%d] (%d) count=%d", ctx->idx,
>>> +			 reqbufs->type, reqbufs->count);
>>> +	ret = v4l2_m2m_reqbufs(file, ctx->m2m_ctx, reqbufs);
>>> +
>>> +	return ret;
>>> +}
>>
>> Please use the v4l2_m2m_ioctl_* helper functions were applicable.
>>
> 
> 
> 
> snipped.
>>> +static unsigned int fops_vcodec_poll(struct file *file,
>>> +				     struct poll_table_struct *wait)
>>> +{
>>> +	struct mtk_vcodec_ctx *ctx = fh_to_ctx(file->private_data);
>>> +	struct mtk_vcodec_dev *dev = ctx->dev;
>>> +	int ret;
>>> +
>>> +	mutex_lock(&dev->dev_mutex);
>>> +	ret = v4l2_m2m_poll(file, ctx->m2m_ctx, wait);
>>> +	mutex_unlock(&dev->dev_mutex);
>>> +
>>> +	return ret;
>>> +}
>>> +
>>> +static int fops_vcodec_mmap(struct file *file, struct vm_area_struct *vma)
>>> +{
>>> +	struct mtk_vcodec_ctx *ctx = fh_to_ctx(file->private_data);
>>> +
>>> +	return v4l2_m2m_mmap(file, ctx->m2m_ctx, vma);
>>> +}
>>> +
>>> +static const struct v4l2_file_operations mtk_vcodec_fops = {
>>> +	.owner				= THIS_MODULE,
>>> +	.open				= fops_vcodec_open,
>>> +	.release			= fops_vcodec_release,
>>> +	.poll				= fops_vcodec_poll,
>>> +	.unlocked_ioctl			= video_ioctl2,
>>> +	.mmap				= fops_vcodec_mmap,
>>
>> You should be able to use the v4l2_m2m_fop helper functions for poll and mmap.
>>
> 
> Hi Hans,
> 
> We are plaining to remove m2m framework in th feature, although we think

Remove it for just the decoder driver or both encoder and decoder?

> it is easy to use and could save a lot of code similar to what m2m
> framework implemented and reduce code size.
> The main reason is that in v4l2_m2m_try_schedule, it required that at
> least one output buffer and one capture buffer to run device_run.
> We want to start device_run without capture buffer queued.

I assume the reason is that you need to get the resolution etc. information
from the encoded stream? Without a capture buffer you can't actually decode
a frame, but that's probably not what this is about.

> Is there any suggestion that we could use m2m framework but trigger
> device_run with only output buffer.
> Or we need to remove m2m and write our own implementation.

I am assuming that not using the m2m framework is for the decoder only and
that its purpose is to obtain data about the encoded stream early.

This is something that was discussed with Pawel in the past. I don't have a
problem if you do it yourself (without the m2m framework), but it might also
be an idea to adapt the framework for this.

Pawel, do you have any thoughts on that?

Regards,

	Hans
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