Re: [PATCH v5 1/2] media: Add obj_type field to struct media_entity

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Em Wed, 23 Mar 2016 10:45:55 +0200
Laurent Pinchart <laurent.pinchart+renesas@xxxxxxxxxxxxxxxx> escreveu:

> Code that processes media entities can require knowledge of the
> structure type that embeds a particular media entity instance in order
> to cast the entity to the proper object type. This needs is shown by the
> presence of the is_media_entity_v4l2_io and is_media_entity_v4l2_subdev
> functions.
> 
> The implementation of those two functions relies on the entity function
> field, which is both a wrong and an inefficient design, without even
> mentioning the maintenance issue involved in updating the functions
> every time a new entity function is added. Fix this by adding add an
> obj_type field to the media entity structure to carry the information.
> 
> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@xxxxxxxxxxxxxxxx>
> Acked-by: Hans Verkuil <hans.verkuil@xxxxxxxxx>
> Acked-by: Sakari Ailus <sakari.ailus@xxxxxxxxxxxxxxx>
> ---
>  drivers/media/media-device.c          |  2 +
>  drivers/media/v4l2-core/v4l2-dev.c    |  1 +
>  drivers/media/v4l2-core/v4l2-subdev.c |  1 +
>  include/media/media-entity.h          | 79 +++++++++++++++++++----------------
>  4 files changed, 46 insertions(+), 37 deletions(-)
> 
> diff --git a/drivers/media/media-device.c b/drivers/media/media-device.c
> index 4a97d92a7e7d..88d8de3b7a4f 100644
> --- a/drivers/media/media-device.c
> +++ b/drivers/media/media-device.c
> @@ -580,6 +580,8 @@ int __must_check media_device_register_entity(struct media_device *mdev,
>  			 "Entity type for entity %s was not initialized!\n",
>  			 entity->name);
>  
> +	WARN_ON(entity->obj_type == MEDIA_ENTITY_TYPE_INVALID);
> +

This is not ok. There are valid cases where the entity is not embedded
on some other struct. That's the case of connectors/connections, for
example: a connector/connection entity doesn't need anything else but
struct media device.

Also, this is V4L2 specific. Neither ALSA nor DVB need to use container_of().
Actually, this won't even work there, as the entity is stored as a pointer,
and not as an embedded data.

So, if we're willing to do this, then it should, instead, create
something like:

struct embedded_media_entity {
	struct media_entity entity;
	enum media_entity_type obj_type;
};

And then replace the occurrences of embedded media_entity by
embedded_media_entity at the V4L2 subsystem only, in the places where
the struct is embeded on another one.

>  	/* Warn if we apparently re-register an entity */
>  	WARN_ON(entity->graph_obj.mdev != NULL);
>  	entity->graph_obj.mdev = mdev;
> diff --git a/drivers/media/v4l2-core/v4l2-dev.c b/drivers/media/v4l2-core/v4l2-dev.c
> index d8e5994cccf1..70b559d7ca80 100644
> --- a/drivers/media/v4l2-core/v4l2-dev.c
> +++ b/drivers/media/v4l2-core/v4l2-dev.c
> @@ -735,6 +735,7 @@ static int video_register_media_controller(struct video_device *vdev, int type)
>  	if (!vdev->v4l2_dev->mdev)
>  		return 0;
>  
> +	vdev->entity.obj_type = MEDIA_ENTITY_TYPE_VIDEO_DEVICE;
>  	vdev->entity.function = MEDIA_ENT_F_UNKNOWN;
>  
>  	switch (type) {
> diff --git a/drivers/media/v4l2-core/v4l2-subdev.c b/drivers/media/v4l2-core/v4l2-subdev.c
> index d63083803144..0fa60801a428 100644
> --- a/drivers/media/v4l2-core/v4l2-subdev.c
> +++ b/drivers/media/v4l2-core/v4l2-subdev.c
> @@ -584,6 +584,7 @@ void v4l2_subdev_init(struct v4l2_subdev *sd, const struct v4l2_subdev_ops *ops)
>  	sd->host_priv = NULL;
>  #if defined(CONFIG_MEDIA_CONTROLLER)
>  	sd->entity.name = sd->name;
> +	sd->entity.obj_type = MEDIA_ENTITY_TYPE_V4L2_SUBDEV;
>  	sd->entity.function = MEDIA_ENT_F_V4L2_SUBDEV_UNKNOWN;
>  #endif
>  }
> diff --git a/include/media/media-entity.h b/include/media/media-entity.h
> index 6dc9e4e8cbd4..5cea57955a3a 100644
> --- a/include/media/media-entity.h
> +++ b/include/media/media-entity.h
> @@ -188,10 +188,41 @@ struct media_entity_operations {
>  };
>  
>  /**
> + * enum media_entity_type - Media entity type
> + *
> + * @MEDIA_ENTITY_TYPE_INVALID:
> + *	Invalid type, used to catch uninitialized fields.
> + * @MEDIA_ENTITY_TYPE_VIDEO_DEVICE:
> + *	The entity is embedded in a struct video_device instance.
> + * @MEDIA_ENTITY_TYPE_V4L2_SUBDEV:
> + *	The entity is embedded in a struct v4l2_subdev instance.
> + *
> + * Media entity objects are not instantiated directly, 

As I said before, this is not true (nor even at V4L2 subsystem, due to
the connectors/connections).

As before, you should call this as:
	enum embedded_media_entity_type

And then change the test to:

	"Media entity objects declared via struct embedded_media_device are not
	 instantiated directly,"

and fix the text below accordingly.

> but the media entity
> + * structure is inherited by (through embedding) other subsystem-specific
> + * structures. The media entity type identifies the type of the subclass
> + * structure that implements a media entity instance.
> + *
> + * This allows runtime type identification of media entities and safe casting to
> + * the correct object type. For instance, a media entity structure instance
> + * embedded in a v4l2_subdev structure instance will have the type
> + * MEDIA_ENTITY_TYPE_V4L2_SUBDEV and can safely be cast to a v4l2_subdev
> + * structure using the container_of() macro.
> + *
> + * The MEDIA_ENTITY_TYPE_INVALID type should never be set as an entity type, it
> + * only serves to catch uninitialized fields when registering entities.
> + */
> +enum media_entity_type {
> +	MEDIA_ENTITY_TYPE_INVALID,
> +	MEDIA_ENTITY_TYPE_VIDEO_DEVICE,
> +	MEDIA_ENTITY_TYPE_V4L2_SUBDEV,
> +};
> +
> +/**
>   * struct media_entity - A media entity graph object.
>   *
>   * @graph_obj:	Embedded structure containing the media object common data.
>   * @name:	Entity name.
> + * @obj_type:	Type of the object that implements the media_entity.
>   * @function:	Entity main function, as defined in uapi/media.h
>   *		(MEDIA_ENT_F_*)
>   * @flags:	Entity flags, as defined in uapi/media.h (MEDIA_ENT_FL_*)
> @@ -220,6 +251,7 @@ struct media_entity_operations {
>  struct media_entity {
>  	struct media_gobj graph_obj;	/* must be first field in struct */
>  	const char *name;
> +	enum media_entity_type obj_type;

See above. This doesn't below to the generic media entity struct,
but to an special type that is meant to be embedded on some places.

>  	u32 function;
>  	unsigned long flags;
>  
> @@ -329,56 +361,29 @@ static inline u32 media_gobj_gen_id(enum media_gobj_type type, u64 local_id)
>  }
>  
>  /**
> - * is_media_entity_v4l2_io() - identify if the entity main function
> - *			       is a V4L2 I/O
> - *
> + * is_media_entity_v4l2_io() - Check if the entity is a video_device
>   * @entity:	pointer to entity
>   *
> - * Return: true if the entity main function is one of the V4L2 I/O types
> - *	(video, VBI or SDR radio); false otherwise.
> + * Return: true if the entity is an instance of a video_device object and can
> + * safely be cast to a struct video_device using the container_of() macro, or
> + * false otherwise.
>   */
>  static inline bool is_media_entity_v4l2_io(struct media_entity *entity)
>  {
> -	if (!entity)
> -		return false;
> -
> -	switch (entity->function) {
> -	case MEDIA_ENT_F_IO_V4L:
> -	case MEDIA_ENT_F_IO_VBI:
> -	case MEDIA_ENT_F_IO_SWRADIO:
> -		return true;
> -	default:
> -		return false;
> -	}
> +	return entity && entity->obj_type == MEDIA_ENTITY_TYPE_VIDEO_DEVICE;
>  }
>  
>  /**
> - * is_media_entity_v4l2_subdev - return true if the entity main function is
> - *				 associated with the V4L2 API subdev usage
> - *
> + * is_media_entity_v4l2_subdev() - Check if the entity is a v4l2_subdev
>   * @entity:	pointer to entity
>   *
> - * This is an ancillary function used by subdev-based V4L2 drivers.
> - * It checks if the entity function is one of functions used by a V4L2 subdev,
> - * e. g. camera-relatef functions, analog TV decoder, TV tuner, V4L2 DSPs.
> + * Return: true if the entity is an instance of a v4l2_subdev object and can
> + * safely be cast to a struct v4l2_subdev using the container_of() macro, or
> + * false otherwise.
>   */
>  static inline bool is_media_entity_v4l2_subdev(struct media_entity *entity)
>  {
> -	if (!entity)
> -		return false;
> -
> -	switch (entity->function) {
> -	case MEDIA_ENT_F_V4L2_SUBDEV_UNKNOWN:
> -	case MEDIA_ENT_F_CAM_SENSOR:
> -	case MEDIA_ENT_F_FLASH:
> -	case MEDIA_ENT_F_LENS:
> -	case MEDIA_ENT_F_ATV_DECODER:
> -	case MEDIA_ENT_F_TUNER:
> -		return true;
> -
> -	default:
> -		return false;
> -	}
> +	return entity && entity->obj_type == MEDIA_ENTITY_TYPE_V4L2_SUBDEV;
>  }
>  
>  /**


-- 
Thanks,
Mauro
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